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#131 |
![]() Join Date: Jan 2009
Location: Drenthe
Posts: 2
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Nice ... *sprints*
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[FONT=Century Gothic]~ ISAF ~[/FONT]
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#132 |
![]() Join Date: Apr 2008
Location: Sofia
Posts: 412
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The speeds are fine but not the times, so i proposed to increase the speeds so the 30sec sprint-time feels more "realistic".
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#133 |
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PR:BF2 Contributor
![]() Join Date: Nov 2008
Posts: 336
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I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination
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#134 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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#135 | |
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Quote:
I'll try and video tape the statistics for anyone who cares :P Otherwise, walking speed shouldn't really be a huge problem in 0.85, either, because you will have heavily armoured vehicles taking you to your destination much more often. | |
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#136 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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We COULD slow it down to walking....if everyone want to get all bitch about it
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#137 |
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I love every post by CodeRedFox! Always the constant barometer. I feel the changes made regarding stamina made for .85 are great! Now, when it comes to the logistics side of things, we'll just have to wait and see...
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1N4X1 E-3 USAF Active Duty
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#138 |
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PR: ArmA2 Developer
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we will all get use to it, like we got used to 0.8, and we know that from the start it will at the very least be better than 0.8 so i don't see what all le'fuss is about.
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| Tags |
| general, sprint, stamina |
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