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Old 12-22-2008, 09:33 PM   #11
[R-DEV]crazy11
Lead Beta Tester - US
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Default Re: [Deployable] Razor wire & Tank traps

Very nice!


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Old 12-22-2008, 09:37 PM   #12
[R-MOD]Spec
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Default Re: [Deployable] Razor wire & Tank traps

Quote:
Originally Posted by Dr2B Rudd View Post
what will destroy these? will shooting it with 50cals stil work?

or will there be something...better?
Good question. But with the need to leave a hole to get out, it wont be needed to destroy them too often I guess.
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Old 12-22-2008, 09:39 PM   #13
Rudd
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Default Re: [Deployable] Razor wire & Tank traps

^ was thinking more of 'Getting in'


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Old 12-22-2008, 09:42 PM   #14
Cheesygoodness

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Default Re: [Deployable] Razor wire & Tank traps

So was he my little Rudd-a-kins. They need to leave a hole to get out and you can use that hole to get in.

Though you are more meaning a flank or breaking in from an unexpected angle.

I'd have to assume 50s would work based on what was posted. I'd hope you can counter shovel it but I'd bet that probably would be hard to code. High Explosives would otherwise seem the best way.


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Old 12-22-2008, 09:43 PM   #15
LeChuckle
Default Re: [Deployable] Razor wire & Tank traps

lovely, no need to put sandbags behind anymore


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Old 12-22-2008, 09:55 PM   #16
ghOst819
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Default Re: [Deployable] Razor wire & Tank traps

Wait,how do vehicles get out if they spawn at a firebase thats boxed in by these new barbed wire fences?
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Old 12-22-2008, 09:56 PM   #17
mp5punk
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Default Re: [Deployable] Razor wire & Tank traps

wow that's awesome.
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Old 12-22-2008, 10:01 PM   #18
CodeRedFox
Retired PR Developer

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Default Re: [Deployable] Razor wire & Tank traps

Quote:
Originally Posted by Marc-5ive View Post
Wait,how do vehicles get out if they spawn at a firebase thats boxed in by these new barbed wire fences?
Sounds like a management problem Consult your local CO.



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Old 12-22-2008, 10:04 PM   #19
Rudd
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Default Re: [Deployable] Razor wire & Tank traps

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
Sounds like a management problem Consult your local CO.
"hello, this is Sajad, you're commander from coneticuit, please hold...

*cheap music*"


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Old 12-22-2008, 10:10 PM   #20
hx.bjoffe
PR:BF2 Beta Test Team
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Default Re: [Deployable] Razor wire & Tank traps

Looking alot better then the screenshot dbzao posted
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