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Old 12-19-2008, 09:44 AM   #21
S.P.C-[Reality]-

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Default Re: [Statics] New Fields

indeed, it is really nice looking and as you said it doesnt disapear in great distances(!?). overall, its AMAZING


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Old 12-19-2008, 09:48 AM   #22
[R-COM]Ragni<RangersPL>
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Default Re: [Statics] New Fields

This will be perfect for my map


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RANGERS LEAD THE WAY!!!

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Do not post stupid suggestions just because you had a bad round in PR
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Old 12-19-2008, 10:03 AM   #23
Rangu

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Default Re: [Statics] New Fields

That's cool!

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Old 12-19-2008, 10:04 AM   #24
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Default Re: [Statics] New Fields

NICE!!! that is cum in my ear


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Old 12-19-2008, 11:02 AM   #25
Rezza
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Default Re: [Statics] New Fields

Rhino as always bringing up the goods Nice job


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Old 12-19-2008, 11:08 AM   #26
=Romagnolo=

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Default Re: [Statics] New Fields

Fantastic work (again, as usual). Too bad we won't have these new grass statics for Qwai in 0.85 ... Why not ? (just curious)

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Old 12-19-2008, 11:16 AM   #27
Smuke

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Default Re: [Statics] New Fields

Great work Rhine and Pride, can't wait to see this in some of the retro maps.


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Old 12-19-2008, 11:20 AM   #28
LeChuckle
Default Re: [Statics] New Fields

now lets add some more trees/objects to qwai and increase the VD a bit


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Old 12-19-2008, 11:28 AM   #29
HunterMed

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Default Re: [Statics] New Fields

cool.

every new detail makes this game even better...
I really like it


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Old 12-19-2008, 11:33 AM   #30
Charity Case
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Default Re: [Statics] New Fields

Looks like my idea caught on real fast . Great work on these fields, I'm looking forward to seeing them in .85 and .9.
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