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#12 |
![]() Join Date: Nov 2007
Location: Québec, Montréal
Posts: 1,226
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Being static poppy fields, I guess they render at long range. Or are they undergrowth? (doubt it)
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#13 |
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PR Mapper Team
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Ah ye the poppies, let me just edit my main post a sec
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#14 |
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looks way better than the old ones, cant w8...
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#15 |
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PR Mapper Team
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poppies added to first post, almost forgot to credit Pride's hard work there
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#16 |
![]() Join Date: Dec 2007
Location: Londinium
Posts: 151
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very nice, now I can crawl through the grass instead of peggin it across like a madman
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#17 |
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PR Developer
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Rhino, are these things the same size as the old ones? As in, replacing these in an existing maps is much easier then, also for the community. If they're a different size, existing maps (ground) may need to be altered (raised/lowered/re-painted) and re-lightmapped.
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#18 |
![]() Join Date: Sep 2008
Posts: 32
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Awsome!!! I've always hated the current fields as they would disappear after a very short distance... You guys rock!!!
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#19 | |
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PR Mapper Team
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Quote:
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#20 |
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PR Developer
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Rog, cheers
I know the fields don't need to be lightmapped, but if the size was bigger for example, this may result in mappers needing to change the terrain, which may result a new lightmap of the terrain, etc |
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