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Old 12-13-2008, 09:51 AM   #11
moj

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Default Re: [Map] West Fallujah

Sweeeeet, if this plays anything like Ramiel and Basrah, it's gonna be sexy!
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Old 12-13-2008, 09:52 AM   #12
sakils2
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Default Re: [Map] West Fallujah

Quote:
2 x M2A2 (US Army Support)
Looks very nice. Can't wait to play it! Thanks guys!
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Old 12-13-2008, 09:53 AM   #13
jayceon515

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Default Re: [Map] West Fallujah

Apart from that too yellow looking main road it looks just perfect.

I like the fact that this very dense urban environment with many enterable buildings benefits the insurgents more than the coalition.


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Old 12-13-2008, 09:54 AM   #14
GoreZiad
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Default Re: [Map] West Fallujah

Can't wait for 0.85!


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Old 12-13-2008, 09:55 AM   #15
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Default Re: [Map] West Fallujah

omg, no word, this is so.... SICK!!! just... best ever


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Old 12-13-2008, 09:58 AM   #16
Sundance Kid

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Default Re: [Map] West Fallujah

Quote:
Originally Posted by [R-COM]Outlawz View Post
Two M1A2's and only one bomb car? Hope there will be enough chances to ambush the tanks with IEDs, RPGs and RKG3s...
there are only 2 apcs,no tanks.and i think 1 bomb car is more than enough because there are rpgs and rkg's available.

anyways,love the map,good work duckhunt and rhino! cant wait .85 to come out.


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[R-DEV]Hitperson: my body is a temple with the fountains flowing fresh with cider and the holy water being scotch.
U.S bace in mad of 5 enterdil bildings with lap tops and rados in them
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Old 12-13-2008, 10:00 AM   #17
Nitneuc
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Default Re: [Map] West Fallujah

Quote:
Originally Posted by saqaali View Post
there are only 2 apcs,no tanks.and i think 1 bomb car is more than enough because there are rpgs and rkg's available.
+ DEVs will probably balance the map by giving more pick-up kits for insurgents in 64pl layout.

Many thanks to everyone involved in the making of the best videogaming experience ever !
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Old 12-13-2008, 10:01 AM   #18
sakils2
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Default Re: [Map] West Fallujah

BTW. We need PR 0.85 NOW! Just kidding, lads. Let it out when it's finshed.
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Old 12-13-2008, 10:06 AM   #19
[R-DEV]PARAMEDIC.CA
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Default Re: [Map] West Fallujah

Quote:
Originally Posted by [R-DEV]bosco View Post
Outlawz can only complain, don't mind him, gazz.

Oh, and it's two M2A2s.
lol... notice that trend with this feller...

another excellent job by Duckhunt.. and thx. to Rhino for capping it off with his hard work!

Paramedic

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Old 12-13-2008, 10:23 AM   #20
jayceon515

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Default Re: [Map] West Fallujah

LOL even if there were 2 MTB's they would be easy targets. There's no need for RPG's or IED's when a single molotov makes a Thanksgiving Day turkey out of the crew inside and being able to spawn with 2 standard kits that have molotovs is IMO just too easy.


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