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#51 |
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this will be the perfect cache defense tool.
but also, morons on your team will be setting it off more than the other team will |
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known in-game as BOOMSNAPP
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#52 |
![]() Join Date: Jun 2008
Posts: 110
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Looking good..
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#53 |
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Awesome!!!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Ratio=US= Alpha Company |
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#54 |
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More screenshots of the wire from the soldier's perspective on different ground textures. That image is very biased.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [GCA]Al-Khidr When ever you make a post the thread becomes awesome NickO, but that is beside the point. [GCA]Salah ad Din NickO, I'll take a plane, fly to Sweden and personally ban you from the Internet. |
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#55 |
![]() Join Date: Dec 2007
Location: New York
Posts: 637
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Not bad at all. Glad to see we've atleast opened up to more unconventional tactics. Shame though... The Campbell Soup Company now appears to indirectly support terrorism.
Anyways, it looks like several people other than myself are concerned about to disarm these traps. Is there something we can do to counter these improvised traps? Possibly by: Disarming by an external explosive source? Disarming with a knife or restrainer? Disarming with an engineer tool? If we're aware of it, we can't afford to have it remain armed and dangerous. If someone was attentive enough to identify it, they should be atleast capable of removing it properly. Afterall, trip flares can already be knifed. |
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Take the Blue Pill or take the Red Pill?
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#56 | ||
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PR Mapper Team
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Quote:
Quote:
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#57 |
![]() Join Date: May 2008
Posts: 470
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Looks and i think it will play very nicely. The ONLY thing I don't like about it, is that the wire comes out of the can, then just disappears into the ground on the other side. Could we get so there are maybe 2 cans on either side holding the wire up?
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#58 |
![]() Join Date: May 2008
Location: Missouri
Posts: 167
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woot!!! cant wait
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "My gosh, zee germans'r coming!" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#59 |
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Forum Moderator
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Any dev word on
a) Chances of disarming that b) What exactly is the "speed" that is safe and c) Will it instantly blow when its on top of a ladder and someone moves up or will we be able to go up, crouch, and proceed without setting it off? |
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#60 |
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how very inhumane
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| omg is that a claymore1, weapon, weapons |
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