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Old 12-13-2008, 12:25 PM   #51
charliegrs

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

this will be the perfect cache defense tool.

but also, morons on your team will be setting it off more than the other team will

known in-game as BOOMSNAPP
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Old 12-13-2008, 12:26 PM   #52
Albatross
Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Looking good..
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Old 12-13-2008, 12:32 PM   #53
Ratio21

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Awesome!!!


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Old 12-13-2008, 01:00 PM   #54
NickO

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

More screenshots of the wire from the soldier's perspective on different ground textures. That image is very biased.


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When ever you make a post the thread becomes awesome NickO, but that is beside the point.
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Old 12-13-2008, 01:04 PM   #55
M.Warren

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Not bad at all. Glad to see we've atleast opened up to more unconventional tactics. Shame though... The Campbell Soup Company now appears to indirectly support terrorism.

Anyways, it looks like several people other than myself are concerned about to disarm these traps. Is there something we can do to counter these improvised traps? Possibly by:

Disarming by an external explosive source?
Disarming with a knife or restrainer?
Disarming with an engineer tool?

If we're aware of it, we can't afford to have it remain armed and dangerous. If someone was attentive enough to identify it, they should be atleast capable of removing it properly.

Afterall, trip flares can already be knifed.

Take the Blue Pill or take the Red Pill?


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Old 12-13-2008, 01:43 PM   #56
[R-DEV]Rhino
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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Quote:
Originally Posted by charliegrs View Post
this will be the perfect cache defense tool.

but also, morons on your team will be setting it off more than the other team will
hehe, if you block your cache off with these completely then everyone running to get the kits from them will just rack up the TKs, this thing works both ways

Quote:
Originally Posted by M.Warren View Post
Not bad at all. Glad to see we've atleast opened up to more unconventional tactics. Shame though... The Campbell Soup Company now appears to indirectly support terrorism.
hehe, they keep the insurgents feeling warm inside while also giving them a component for there traps


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Old 12-13-2008, 02:10 PM   #57
M_Striker

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Looks and i think it will play very nicely. The ONLY thing I don't like about it, is that the wire comes out of the can, then just disappears into the ground on the other side. Could we get so there are maybe 2 cans on either side holding the wire up?
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Old 12-13-2008, 02:49 PM   #58
flickflackingfligger

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

woot!!! cant wait


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Old 12-13-2008, 03:09 PM   #59
[R-MOD]Spec
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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Any dev word on

a) Chances of disarming that
b) What exactly is the "speed" that is safe

and

c) Will it instantly blow when its on top of a ladder and someone moves up or will we be able to go up, crouch, and proceed without setting it off?
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Old 12-13-2008, 03:15 PM   #60
LeChuckle
Default Re: [Weapons] "OMG is that a claymore!!!1!!"

how very inhumane


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