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Old 12-30-2008, 09:55 AM   #141
Hitperson
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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

no it is not a claymore.


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Old 12-30-2008, 10:03 AM   #142
Onil

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

It is still an anti infantry explosive devise that will be spread around on the map since everyone will want to deploy it and will end up in multi TK's and kicked/banned players from the public servers.


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Old 12-30-2008, 06:48 PM   #143
Konfusion2113

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

wire trip IED, well sorda.


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Old 12-30-2008, 07:12 PM   #144
Airsoft Soldier

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

it will kill more friendlys than enemies

90% of trip flares i put down were tripped accidently by friendly, what's not to expect that happens to your fellow comrades?
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Old 12-30-2008, 07:14 PM   #145
Jonny

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Quote:
Originally Posted by [R-DEV]Rhino View Post
ye, we tried and tried again to try and get a delay, but we just couldn't get it to work, easy to do it to a hand nade as you just give the projectile a "time to live" value, thou if you give this a "time to live", it would just blow up 4secs after you placed it on the ground
There was no way we could find of giving it a delay after trigger, hard coded stuff
Really?

Cant even get it to 'fire' a nade with 0 velocity?

XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like?
Best post ever made!

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Old 12-30-2008, 08:08 PM   #146
White Rock

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Btw i just realised that this means that the Ambusher/Sapper no longer will have the RPK...

Or Will he have BOTH?

And will the normal insurgent kits have F1's? Or not? Is that part of the new kit variety thing you have in the other thread?

So much speculation...
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Old 12-30-2008, 08:54 PM   #147
PlaynCool

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

I hope this wont bring back the Vanilla memories, especialy when you climb a ladder and see this in your face , although its very nice.
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Old 12-30-2008, 09:05 PM   #148
Drop_Deadx

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

looks on
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Old 12-30-2008, 09:41 PM   #149
Neo_Mapper
Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Quote:
Originally Posted by Onil View Post
Can the sapper mark the trap like with the mine markers?
good question

Sorry for my bad english ^_^'
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Old 12-30-2008, 10:09 PM   #150
PlaynCool

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Default Re: [Weapons] "OMG is that a claymore!!!1!!"

Yea and whos gonna see it(infantry dont have map on the screen) and i dont think that theyl check theyr map before entering each building.
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