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Old 12-09-2008, 11:25 AM   #1
PARAMEDIC.CA
Retired PR Developer

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Default [Map] Operation Archer - redux

Since its original publication I have continued to work on Operation Archer. The original release had challenged both the home PC and the server with its large destructible-static count (well over 600) and its extensive view distance (1111m). This in tandem with the insurgency faction being under equipped with weapons allowed for uneven game play with inexperienced gamers or uncoordinated team play.

The recent Operation Archer candidate is well on its way to being finished (well, maps are never really finished). Through extensive collaborations with other Reality developers (especially Fuzzhead, Katarn, and Dr. Rank) and the very hard work of many of the others on the mod team I have been able to develop a much stronger version of the map.

Some of the key items of improvement include: less destructible statics, improved aesthetics including vegetation and water, and more villages.

The map overview:

Size: 2km
Factions: US (Canadian placeholder) vs. Taliban (insurgency)
Equipment: a pleasant surprise
Modes: Insurgency (64, 16), AAS (32), and Skirmish (16)

Here are a few snapshots I have collected and as we move forward with this map I will be glad to share more of them

Taliban Truck with 50cal. overlooking main village.


Road into main village...


Poppy farm and irrigation dam


New guy on the block


Always some horsing around

STAY TUNED !

Paramedic

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Last edited by fuzzhead; 08-06-2009 at 11:12 AM..
Old 12-09-2008, 11:28 AM   #2
Cptkanito

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Default Re: [Map] Operation Archer - redux

I've never played operation archer but it looks immense, cant wait for it


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Old 12-09-2008, 11:28 AM   #3
G.Drew

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Default Re: [Map] Operation Archer - redux

kool



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Old 12-09-2008, 11:31 AM   #4
Hitman.2.5
Default Re: [Map] Operation Archer - redux

archer was good as it was, this looks better

Derpist
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Old 12-09-2008, 11:35 AM   #5
SqnLdr
Project Reality Beta Tester

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Default Re: [Map] Operation Archer - redux

Archer - Always a favourite. Looking really good, I must say.

[T&T] SqnLdr

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Old 12-09-2008, 11:38 AM   #6
[R-DEV]J.F.Leusch69
PR:BF2 Developer

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Default Re: [Map] Operation Archer - redux

so will the old version of archer be replaced? or is this just some kind of improved version?

anyway if it offers the same gameplay (helis for main transport and support of crates) than i love it
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Old 12-09-2008, 11:38 AM   #7
flickflackingfligger

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Default Re: [Map] Operation Archer - redux

nice job! operation archer is one of my favorites. Not alot of ppl play it, hopefully they will now


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Old 12-09-2008, 11:39 AM   #8
masterceo

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Default Re: [Map] Operation Archer - redux

i see a taliban with a...shotty, can't wait to see how the new taliban faction plays out


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Old 12-09-2008, 11:40 AM   #9
Waaah_Wah
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Default Re: [Map] Operation Archer - redux

You cant improve something that is perfect. (Well apart from the lagg in the city)
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Old 12-09-2008, 11:41 AM   #10
PARAMEDIC.CA
Retired PR Developer

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Default Re: [Map] Operation Archer - redux

Quote:
Originally Posted by [R-COM]J.F.Leusch69 View Post
so will the old version of archer be replaced? or is this just some kind of improved version?

anyway if it offers the same game play (helis for main transport and support of crates) than i love it
The old version of Archer is now in the PR Museum This will be the newest edition.

Quote:
Originally Posted by Waaah_Wah View Post
You cant improve something that is perfect. (Well apart from the lagg in the city)
Kind words, tyvm. Nevertheless, there's always room for improvement. Hopefully, we have nailed the video lagg/stutter.

Paramedic

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