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Old 12-07-2008, 12:20 PM   #41
GreedoNeverShot

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Default Re: [Gameplay] Insurgency

Quote:
No plans to change insurgents spawn points.
Well, looks like I won't be playing insurgency anytime soon (except Albasrah v2)

"If you outlaw guns, only Outlaws will have guns."
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Old 12-07-2008, 12:22 PM   #42
Jaymz
Retired PR Developer
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Default Re: [Gameplay] Insurgency

The kit layout is still WIP (work in progress). You can rest assured that any kit that gets a less preferable weapon, such as the SKS, will have other additions to their kit to make up for it.

Quote:
Originally Posted by martov View Post
Insurgents are guys that pick up their gun from the closet and go to defend their homes. ussualy they dont have a G3 on the closet.
Quote:
Originally Posted by Scot View Post
Hmm, not sure about the G3, but will have too see how it plays
There are many reasons why Insurgents in Iraq have access to G3's. They have been found in abundance by coalition forces in Iraq due to them either being left over from the Iran-Iraq war, or have more recently been supplied to Insurgents by neighbouring countries.

All of these pictures are of confiscated weapons in Iraq









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Old 12-07-2008, 12:22 PM   #43
[R-DEV]Spec
Lead Forum Moderator

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Default Re: [Gameplay] Insurgency

Isnt it possible to make killing civilians legal as soon as they

a) stand near a insurgent (to avoid human shields - noone would blame the soldier for that accident)

b) Injure a soldier

?
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Old 12-07-2008, 12:30 PM   #44
[R-DEV]dbzao
PR:BF2 Developer
Supporting Member

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Default Re: [Gameplay] Insurgency

Quote:
Originally Posted by =Romagnolo= View Post
Now we have the 4 hideouts working, right ?
Server admins were provided with a hotfix after 0.8 release that fixed that issue. If your server didn't update it, nothing we can do about it. Of course it's fixed for 0.85.
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Old 12-07-2008, 12:34 PM   #45
martov
Default Re: [Gameplay] Insurgency

"There are many reasons why Insurgents in Iraq have access to G3's. They have been found in abundance by coalition forces in Iraq due to them either being left over from the Iran-Iraq war, or have more recently been supplied to Insurgents by neighbouring countries."


the G3 is not wrong, the fact is that the insurgent dont own it, he pick it up from the cache (in RL) that was my point.
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Old 12-07-2008, 12:35 PM   #46
gazzthompson

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Default Re: [Gameplay] Insurgency

what about on maps like basrah ... reducing the hideout distance to less than 400m on maps like basrah and korengal ?? but keep it larger on bigger ins maps?
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Old 12-07-2008, 12:38 PM   #47
martov
Default Re: [Gameplay] Insurgency

400 on ramiel and 200-300 on al barash yould be great.
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Old 12-07-2008, 12:41 PM   #48
sakils2
Banned

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Default Re: [Gameplay] Insurgency

Perhaps, remove hideouts, and make caches as spawns?
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Old 12-07-2008, 12:53 PM   #49
[R-DEV]dbzao
PR:BF2 Developer
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Default Re: [Gameplay] Insurgency

Caches will never be spawn points, just forget it.
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Old 12-07-2008, 12:57 PM   #50
gazzthompson

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Default Re: [Gameplay] Insurgency

ya kinda bad idea... what about hideout distance specific for map size ?
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