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Old 11-24-2008, 03:55 AM   #31
black-wolf
Default Re: [Changelog] PR v0.851 first test build

I'm sure someone is getting a new "x" key in his local computershop right now.
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Old 11-24-2008, 03:57 AM   #32
[R-DEV]Rhino
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Default Re: [Changelog] PR v0.851 first test build

I'm sure db used a auto replace tool


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Old 11-24-2008, 04:04 AM   #33
black-wolf
Default Re: [Changelog] PR v0.851 first test build

This is what I discovered, lol.
STATICS: Added a bunch of new statics to the rxxo ixxxxxxxg the new txxxk txxxxxx, sxxxl vxxxxxn of txe vxx2 bxxxk wxxl and the fw txxxxxn cxxxxx (rhino)

All what I can get
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Old 11-24-2008, 04:07 AM   #34
black-wolf
Default Re: [Changelog] PR v0.851 first test build

Can't edit:

ASSETS: New kit icons added to cxxxxs ixxxs fixxed (chuc)
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Old 11-24-2008, 04:08 AM   #35
[R-DEV]Rhino
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Default Re: [Changelog] PR v0.851 first test build

STATICS: Added a bunch of new statics to the repo including the new txxxk txxxxxx, sxxxl vxxxxxn of txe vxx2 bxxxk wxxl and the fw txxxxxn cxxxxx (rhino)

I know what some bits are but I left them blank


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Old 11-24-2008, 04:26 AM   #36
master of the templars

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Default Re: [Changelog] PR v0.851 first test build

i have also been filling letters and found this

Quote:
KITS: militia medic now has ak47 and bxxxxxx (fuzzhead)

NOOOOOOOOOOOOOOOOOOOO my ppsh-41

Make nukes, Not war

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chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling?
[R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down
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Old 11-24-2008, 05:19 AM   #37
Ghost1800

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Default Re: [Changelog] PR v0.851 first test build

All I've been able to figure out is this...

'added combat engineer to kit request list in pxxxe of the sxxxxxxx (dbzao)'
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Old 11-24-2008, 05:24 AM   #38
Polka

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Default Re: [Changelog] PR v0.851 first test build

I hear the big red nooby contains a nuke :O


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Old 11-24-2008, 05:26 AM   #39
Ghost1800

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Default Re: [Changelog] PR v0.851 first test build

Forget whatever I just posted

WEAPONS: Major tweaks to the mp5 animations (chuc)

Now I know I messed up somewhere.
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Old 11-24-2008, 05:28 AM   #40
kingkoolkoobyak

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Default Re: [Changelog] PR v0.851 first test build

omg...pls don't do that!
Quote:
KITS: militia medic now has ak47 and bxxxxxx (fuzzhead)
pepeshka ftw
that old piece of crap is imo the best cqc weapon in game


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