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#1 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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[Map] Feyzabad, Afghanistan [WIP]
Updated 12/08 Features
Update: Development cycle
Assets reward system will be expanded over the Korengal ideas. No more free assets. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() All WIP and subject to change at any point with out notice. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by CodeRedFox; 01-03-2009 at 09:44 PM..
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#2 |
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PR:BF2 Beta Test Team
![]() Join Date: Feb 2007
Posts: 1,176
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Looking good
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#3 |
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I cant write what I'm feeling, just show:
@_@ !!! |
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[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking." Hitperson:"well done, treasure it forever." [R-DEV]Rudd:"if a pidgeon lands on the phone line I lose internet for 3 days" [R-DEV]Chuc:"Pro man, pro." (yes, it was about me) [R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that." |
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#4 | |
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Retired PR Developer
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Codered is making a map?
that's all I needed to know It'll be great Quote:
I really like that you have kept cappable flags with associated bonuses as well as the standard insurgency in Korengal, looking forward to it here as well. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#5 |
![]() Join Date: Aug 2008
Location: Sodertalje
Posts: 5,386
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looks nice.
what i would like to see is more trees on the hills (like fools road) and 2 apcs for the non militia/insurgent faction only. the other faction should have quite a few rpg spawns based at their spawnpoints and only jeeps with machineguns. important would be that the mobility for both of the forces should be a lot higher than say fools road. choppers and jeeps, and a lot of jeeps for the insurgents/militia too. fools road is such an infantry gaming killer, so i think that there should be a lot of vehicles that spawn quite regularly (for both sides). but i have faith in you ;D |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ----"You are now the AK Jesus" / Expendable Grunt |
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#6 |
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Heheh, my bugging wins!! But looks a great idea, if not just an experiment
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#7 |
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Omg i love it....
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#8 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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The areas based on real life so I will try to match the area as close as I can, Plus trees on a 4km map = death
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#9 |
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Looks great
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#10 |
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Hehe, well whatever you do come out with, I'm sure it will epic pwn. If it's got anything like the detail Korengal has(which it does look like) then you will win forever!
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| Tags |
| afghanistan, discontinued, feyzabad, map, wip |
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