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Old 10-02-2008, 09:28 PM   #21
youm0nt

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Default Re: [MAP] Karbala

Quote:
Originally Posted by Bringerof_D View Post
lol if the soldiers in that video ever make it onto this map ion a PR server, they will have nightmares
I heard that psychologists use video games to treat soldiers with PTSD. Of course, it's obviously not your every day video game.

(o,o)
|)__)

-"-"-
O RLY?
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Old 10-02-2008, 09:50 PM   #22
azreal64

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Default Re: [MAP] Karbala

ooo looks good. i especially like the river area. keep up the good work PR devs


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Old 10-03-2008, 12:09 AM   #23
[R-DEV]~KILL~Pirate
PR Mapper Team

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Default Re: [MAP] Karbala

Quote:
Originally Posted by Dr2B Rudd View Post
Looks really nice, but i can't see many enter able large buildings in the city itself, only on that last screenie?
Trust me, there are plenty of enterable buildings...


Quote:
Originally Posted by Paperchase View Post
Nice layout, but I wish thee were new statics after seeing the same flavor of buildings since 2005.
There are new statics on the map, I would love to use all new .8 ones, but to replace every single building would take forever...


Quote:
Originally Posted by =Romagnolo= View Post
I remember when you have started doing this map at the community forums. Nice work. Will we see it in a future 0.85 patch ?




Quote:
Originally Posted by [uBp]Irish View Post
oooooohhhhh i think i just demolished my computer.

Apaches.

and Tanks.

in the city.
Should be quite awesome and fun...

Also, to help balance the map out a bit, the insurgents have (3)AA guns in key locations and also they will have (2)Mosin Nagants (2)Draganov's and quite a few high vantage points to plan and carry out IED and RPG ambushes. I have tried to keep a realistic balance, but remember as well, that the US has always had the overwhelming firepower but the insurgents have the element of surprise and ambush. Believe me when I say that this map has tons of great ambush spots







...


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Old 10-03-2008, 01:15 AM   #24
Colonelcool125

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Default Re: [MAP] Karbala

There's a phrase I want to use to describe this map...what is it? Hmm...

It rhymes with "Rucking Fawsome"

It's just not coming to mind.

Great work.


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Old 10-03-2008, 01:20 AM   #25
Panzar
Default Re: [MAP] Karbala

Well, just some constructive critism here, but why do people always get the impression Iraq has rusted car bodies everywhere, its not like that, there is no lot with a crater and a bunch of burning cars in Karbala, I'v been there, the houses there are awesome, sorta like Mini-Mansions.

Hope to see some fixes M8, good work
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Old 10-03-2008, 03:23 AM   #26
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: [Map] Karbala

Looks nice man

Cheers,
Glimmer


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Old 10-03-2008, 03:34 AM   #27
JacenSolo

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Default Re: [Map] Karbala

Wouaw!! Impressive!! Good woork.



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Old 10-03-2008, 03:43 AM   #28
Spaz
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Default Re: [Map] Karbala

I can't wait to fly the apache on this map

Looks really great good work Pirate


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Old 10-03-2008, 04:00 AM   #29
THE.FIST
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Default Re: [Map] Karbala

Looks like combination of Ramiel and Al Basrah maps too much city maps i think but hmmh ok
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Old 10-03-2008, 04:04 AM   #30
HughJass

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Default Re: [Map] Karbala

Quote:
Originally Posted by [R-CON]THE.FIST View Post
Looks like combination of Ramiel and Al Basrah maps too much city maps i think but hmmh ok
oh less city maps now???????????? people were screaming urban before .8


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