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#221 | |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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#222 |
![]() Join Date: Aug 2008
Location: Den Haag/Voorschoten
Posts: 1,576
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90% of me playing ins map is as suprise! insurgent! why? because its fun, if you are intelligent enough to know how to play as that faction. so what's my problem with taking out the apache? it's very simple: i prefer not to play GB/US because playing as ins is something diffrent than a regular chaaarge! on maps with conventional armys. And there's nothing better than taking out a convoy with IED/RPG.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Priby:Why cant i be norwegian?
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be |
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#223 | |
![]() Join Date: Aug 2008
Location: Den Haag/Voorschoten
Posts: 1,576
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EDIT:something ate my text...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Priby:Why cant i be norwegian?
H.sta:becouse we are a specially selected bunch of people created by god to show how awsome mankind can be |
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#224 |
![]() Join Date: Feb 2008
Location: Stockholm
Posts: 720
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Apaches would in fact be very interesting. Think about that the gunner would have to verify each target and not overuse Hellfires in order to avoid killing civilians. The job would not be as easy as everyone might think and the map would be very interesting (I would love playing as insurgent, hiding from the black chopper of doom).
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#225 | |||
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Banned
![]() Join Date: Jul 2007
Location: Riga, Latvia| Northern Europe
Posts: 1,382
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#226 |
![]() Join Date: May 2008
Location: London
Posts: 273
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FFS, people stop calling us whiners because you are being whiners, whining about us. Everyone should be entitled to their say.
My main worry is that the maps are getting to similair, also I'm not sure if the amount of insurgency maps will make a lot of people happy. (I reserve judgement until I have played, because of changes). But seriously, you need to give the heli whores and the CAS whores some maps to play with. I get the feeling that the whole DEV team are like those Americans that love ultra realism and insurgency (too much). Can someone give us a explanation on WHY the apaches got removed? |
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#227 | |
![]() Join Date: Jun 2007
Posts: 3,941
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To be honest the people who most do not want these things on any map, and who make the decisions, never fly in PR so have no idea of what the balance is like. | |
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#228 | |
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PR Developer
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For everyone: Please stop assuming you already know how these maps are going to play before you have even played on them.
Please keep your feedback civil here, respect each others opinion and discuss the ideas at an adult level. Quote:
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#229 |
![]() Join Date: Jul 2007
Location: Sadr city, Baghdad
Posts: 434
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The very first time a saw this thread and 2 apaches announced I almost laughed my ass off because I knew exactly what's gonna happen in the end.
You can't possibly think of having attack helos on insurgency maps. It's not that much about it being too hard for insurgents to destroy it and get killed by it too often. It's more about the fact the this map doesn't exactly have many enterable buildings (according to screen shots) and an attack helo is extremely effective at destroying caces from the air as soon as the merker pops up on the minimap. So if you want attack helos on insurgency maps those maps should have enough places to hide caches that the helo can't see from the air or it just won't happen. Now if we're completely realistic about it there are way too many rubbish pilots that can't keep the helo up and running for more than 2 minutes (engine start time included) so in practice an apache couldn't do that much damage afterall. But there are some very skilled chopper whoers who could just pwn the insurgents so hard it wouldn't be fun anymore. So IMO not having apache on such map is a good and very logic decision. |
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#230 |
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PR:ArmA2 Contributor
![]() Join Date: Feb 2006
Location: London, UK
Posts: 7,306
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WOW...
has anyone here apart from the devs and tester played the map yet? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "The Sound Guy" P|anterA
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