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Old 11-09-2008, 03:38 PM   #161
hiberNative

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Default Re: [Map] Karbala

Quote:
Originally Posted by [R-DEV]~KILL~Pirate View Post
yeah, definitely make it a night/dusk map. i'd actually love to play insurgent on that map, and the attack helicopter tracers will look awesome. it'll also set it apart from other urban maps a lot more, and give the insurgents a good upper hand.

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Old 11-09-2008, 03:47 PM   #162
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Default Re: [Map] Karbala

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Originally Posted by steve_06-07 View Post
That full moon gives this map a creepy feeling, and no it's not the hidden IED's or insurgent snipers.
Werewolves and Vampires anyone?


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Old 11-09-2008, 03:57 PM   #163
Rudd
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Default Re: [Map] Karbala

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Originally Posted by ReaperMAC View Post
Werewolves and Vampires anyone?
it'll certainly make zombie rounds more interesting
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Old 11-09-2008, 04:18 PM   #164
Priby

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Default Re: [Map] Karbala

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Originally Posted by hiberNative View Post
...and the attack helicopter tracers will look awesome.
Imagine the AA´s.
Will be a crazy Laser-Light-Show.
Pew Pew Pew.


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Old 11-09-2008, 05:04 PM   #165
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Default Re: [Map] Karbala

OH EM GEE, it looks great at dusk.


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Old 11-10-2008, 06:05 AM   #166
Mora

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Default Re: [Map] Karbala

Its looks quite awesome


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Old 11-10-2008, 12:35 PM   #167
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Default Re: [Map] Karbala

Are there going to be NV googles?


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Old 11-10-2008, 03:16 PM   #168
cyberzomby
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Default Re: [Map] Karbala

yea that dark map looks really awesome!
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Old 11-10-2008, 03:26 PM   #169
hiberNative

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Default Re: [Map] Karbala

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Originally Posted by Surround View Post
Are there going to be NV googles?
i hope not. only for spec-ops and squad leaders in that case ;P

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Old 11-11-2008, 11:03 AM   #170
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Default Re: [Map] Karbala

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Originally Posted by hiberNative View Post
i hope not. only for spec-ops and squad leaders in that case ;P
yes couse otherwise there is no point is there.. Awesome map BTW 111

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