|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#81 | |
|
Mapping Manager
![]() |
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
#82 |
|
Retired PR Developer
![]() |
have you had a think about what area attack(s) will be available?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
|
|
|
|
|
#83 |
![]() |
Arty wise = Militia: Heavy arty, or possibly mortars
British: JDAM? or possibly heavy arty (like off shore fire perhaps?) Also will the militia get tanks? because if it is a forest map with no hills overlooking the base i think it would play our good, the British will have plenty to defend with (Mines, H-AT, etc). I could see giving the British jeeps mounted with TOWs tho. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public.... |
|
|
|
|
|
#84 |
|
Retired PR Developer
![]() |
It would have to me the MILAN to be realistic iirc, don't think thats modelled at all
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
|
|
|
|
|
#85 | |
|
Mapping Manager
![]() |
Quote:
I could see the defenders having some sort of arty like the jdam on a long respawn.. althoug i dont think it would be too effective in the forests where the enemy would be spread out... the militia could have alot of fun with mobile mortars if we get them.. would be nice to be able to soften an attack route before the rush... we will have to wait and see when we get to gameplay... | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
|
#86 |
|
Retired PR Developer
![]() |
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
|
|
|
|
|
#87 |
![]() Join Date: Jan 2008
Posts: 2,838
|
moving away from mortars that i think havnt even been designed yet...have you considered air assets? not talking about transport. im talking just somthing to pound the living daylights out of infantry.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#88 |
|
Mapping Manager
![]() |
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#89 |
![]() Join Date: Jan 2008
Posts: 2,838
|
bah!
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#90 |
|
Mapping Manager
![]() |
Thanks for the Dev Journal update IronTaxi! It's cool to see how the map process starts.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| irontaxi, map, ochamachira, siege, wip |
| Thread Tools | |
| Display Modes | |
|
|