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#71 |
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I personally don't care, as long as it's made well, and seeing as it's made by you, then this looks epic.
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#72 |
![]() Join Date: Aug 2008
Location: Sodertalje
Posts: 5,392
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this thread needed a poll.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ----"You are now the AK Jesus" / Expendable Grunt |
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#73 |
![]() Join Date: Mar 2008
Location: 3500 Feet above the Kashan Desert
Posts: 1,074
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Idea 3 FTW but thats just coz i like jetz nd choppaz, na i like the idea of map 3 because hills of hamyong was taken away and the US need an assault map.
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Derpist
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#74 | |
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Mapping Manager
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Quote:
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#75 |
![]() Join Date: Aug 2006
Location: EVE Online
Posts: 6,106
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#76 |
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Banned
![]() Join Date: Oct 2007
Posts: 272
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I would vote for #2 and 3#, but more for #3.
I cant wait to see if these come alive. |
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#78 |
![]() Join Date: Sep 2008
Posts: 267
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seems like a great idea and can result in some truly epic fights- could be great CnC map too.
use the Brit cargo ship as a main and have a the Opfor main where the river crosses under the rails on the northern(?) part of the map. |
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#79 |
![]() Join Date: Jan 2008
Posts: 2,838
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candidate three looks for some amasing urban combat. the militia have yet to get their forces onto an urban map.
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#80 |
![]() Join Date: Jan 2008
Posts: 2,838
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Do you think you'll give the militia the advantage against NATO? Maybe some interesting selctions of vehicles and mounted guns. If i was considering making a defence map, mounted MGs would defenitly be one of the things i would consider. If they were spread throughout the defence locations pointing down specific pathways, it would keep people behind cover bigtime.
I like where your going with this map. Your maps have always been thrilling. |
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| Tags |
| irontaxi, map, ochamachira, siege, wip |
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