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Old 09-29-2008, 12:56 PM   #41
xatu miller

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Default Re: [Map] Siege at Ochamachira

1 and 2 have too less urban areas... 3 would be good if the port had more buildings and containers in it and the area around would be forest but still no... I guess the 4th candidate is my favorite one but i wish it more buildings

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Old 09-29-2008, 01:26 PM   #42
hiberNative

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Default Re: [Map] Siege at Ochamachira

make it really dense. like trees everywhere like tha old map mao valley but with pines and bushes!
and militia on top of course.

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Old 09-29-2008, 01:30 PM   #43
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Default Re: [Map] Siege at Ochamachira

Candidate 4 plus an interesting concept wins. Sounds all great, Iron


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Old 09-29-2008, 01:41 PM   #44
Terror_Terror_Terror

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Default Re: [Map] Siege at Ochamachira

I like 2 and 3. There's no urban militia map so 3 would be cool.
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Old 09-29-2008, 01:45 PM   #45
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Default Re: [Map] Siege at Ochamachira

Candidate 1

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Old 09-29-2008, 03:15 PM   #46
[R-DEV]Nosferatu
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Default Re: [Map] Siege at Ochamachira

Ochamchira is Abkhazian town, I've been there personally.
So then map should be Brits vs Russians? Russians vs Militia?


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Old 09-29-2008, 03:24 PM   #47
Hyperion
Default Re: [Map] Siege at Ochamachira

Someone heard about the Sanya Naval Base in China?

This sounds/looks really interesting if haven't already made your decision.

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Old 09-29-2008, 03:43 PM   #48
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Default Re: [Map] Siege at Ochamachira

From Google layout i'd say 2. Or 3 if you plan on havinf lots of fireworks!

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Old 09-29-2008, 04:08 PM   #49
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Default Re: [Map] Siege at Ochamachira

Quote:
Originally Posted by Hyperion View Post
Someone heard about the Sanya Naval Base in China?

This sounds/looks really interesting if haven't already made your decision.

Cool, just looks like the minimap in PR


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Old 09-29-2008, 04:46 PM   #50
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Default Re: [Map] Siege at Ochamachira

Quote:
Originally Posted by BetterDeadThanRed View Post
Pics or it didn't happen.
Pics or it didn't happen.
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