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Old 05-30-2009, 02:59 AM   #241
IronTaxi
Mapping Manager

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Default Re: [Map] Siege at Ochamachira [WIP]

Quote:
Originally Posted by Maxfragg View Post
there is, you import the scene into 3dsmax and render your lightmaps their, that the way you need to do it

absolutely right....

this whole map ...aside from treesand terrrain...

Ie...all the statics.... has been lightmapped in 3dsmax...

which , i believe, is why we get no light samples for expansion packs..

they were eitehr never lightmapped...or light mapped in 3dsmax...

screenies coming very soon!!!!


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Old 06-02-2009, 01:07 AM   #242
IronTaxi
Mapping Manager

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Smile Re: [Map] Siege at Ochamachira [WIP]

Some quick screens for all you players out there..

Getting into the finishing stages..

lightmaps were done in max.. still need some tweaking..

still need to

1.add the sounds / ambients effects..
2. Have someone do the team layouts and assets
3. Fixed tree LOD bug
4. tweak some other stuff..

enjoy..











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Old 06-02-2009, 01:21 AM   #243
[R-DEV]crazy11
Lead Beta Tester - US
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Default Re: [Map] Siege at Ochamachira [WIP]

Bravo!!! It looks very nice, I can't wait to get my hands on it.


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Old 06-02-2009, 02:11 AM   #244
Lt Mic
Default Re: [Map] Siege at Ochamachira [WIP]

Very nice!
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Old 06-02-2009, 03:26 AM   #245
$pyker
Banned

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Default Re: [Map] Siege at Ochamachira [WIP]

i love you irontaxi
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Old 06-02-2009, 03:53 AM   #246
Portable.Cougar
PR Beta Tester - US
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Default Re: [Map] Siege at Ochamachira [WIP]

As epic as I expected it to be coming from you.

Great job, can't wait to get a run at it.


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Old 06-02-2009, 04:36 AM   #247
WilsonPL
Default Re: [Map] Siege at Ochamachira [WIP]

nice
looks kinda like pimped daqing oilfields :P


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Old 06-02-2009, 07:04 AM   #248
Priby

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Default Re: [Map] Siege at Ochamachira [WIP]

The amount of details youve put in there is just awesome!
Do you think it will be ready for .86 or do we have to wait for .9?


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Old 06-02-2009, 08:08 AM   #249
[R-CON]AnimalMother
PR:BF2 Contributor
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Default Re: [Map] Siege at Ochamachira [WIP]

that is looking awesome!


really cant wait to run around here, is it RU v chec ??? or yet to be decided?


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Old 06-02-2009, 10:43 AM   #250
HunterMed

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Default Re: [Map] Siege at Ochamachira [WIP]

awesome job!


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