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Old 12-25-2008, 03:14 AM   #171
[R-COM]Darkpowder
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Default Re: [Map] Siege at Ochamachira

The Royal Marine Commando are going to love this map, wonder if anyone will do a landing craft, or a more heavily crewed version of the Gemini, the Rigid Raider - with suitable performance.



smaller boat for comparison.


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Old 12-25-2008, 09:59 PM   #172
Ainslie

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Default Re: [Map] Siege at Ochamachira

Looks amazing, mate, keep up the work, I can see a classic map coming!


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Old 12-26-2008, 11:05 AM   #173
IronTaxi
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Default Re: [Map] Siege at Ochamachira

cheers guys still in the works...look for it in .9+

Ive been sidetracked by christmas and the fallout3 editor...but this map is mostly done..



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Old 12-26-2008, 04:36 PM   #174
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Default Re: [Map] Siege at Ochamachira

sry for OT, but can you tell me how i get selfmade maps worked in 1.41??



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Old 12-27-2008, 04:55 AM   #175
Konfusion2113

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Default Re: [Map] Siege at Ochamachira

Very nice work. I totally dig the village.


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Old 12-27-2008, 03:48 PM   #176
M_Striker

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Default Re: [Map] Siege at Ochamachira

Quote:
Originally Posted by [R-DEV]IronTaxi View Post
but this map is mostly done..
It's seems most of the work you've done has been directed towards the harbor, is the rest of the map bland with a few trees here and there, or you just didn't post updates on them.
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Old 12-27-2008, 05:29 PM   #177
[T]waylay00

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Default Re: [Map] Siege at Ochamachira

Don't know if this has been said, but the map title is misspelled. The town's name is spelled Ochamchira, not Ochamachira.

Anyways, looks like a blast!


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Old 12-28-2008, 04:41 PM   #178
Sinn_Ah_Taggh

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Default Re: [Map] Siege at Ochamachira

I am usually a ghost in these forums,i mainly surf around looking at threads and news and minding my own buisnes.
But this map makes my prostate vibrate!!

I love the atention to details.
Details can make or breake a map,but the level of thought and planing to each and every detail astonish me!
I cant wait for this map to be released,it looks so much fun!!
Making players think and plan is the hart and soul of Project Reality.

I recomend that you get through chirstams and give fallout the o´l boot and finnish this map!!

Annyways,i had to let of som steam :P

Great work,and i hope to see this map out SOON!!


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Old 12-30-2008, 12:00 AM   #179
IronTaxi
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Default Re: [Map] Siege at Ochamachira

Cheers guys and seasons greetings...

The outer areas of this map will mostly NOT be in play...they will mainly serve as a buffer zone that will delay the militia getting to the base at round start.. aside from that NO combat will take place outside the base and its engagement perimeter..

I hope people understand that from the get go.. even the small town will likely only be a gathering point for the militia to plan their attack..

thanks for all the feed back guys.. I still open it and work on it now and then over the holidays. as I said.. look for it in .9!!


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Old 01-26-2009, 07:14 AM   #180
frankboer

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Default Re: [Map] Siege at Ochamachira [WIP]

Liken' it so far


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