|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#161 |
![]() Join Date: Nov 2007
Posts: 450
|
Although I like the derailed train, would it be a better idea to put a crater near it so it could have been hit by a Naval or Aerial bombardment instead of just derailing?
|
|
|
|
|
#162 | |
|
Mapping Manager
![]() |
Quote:
good to see people thinkin' though... | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
#163 |
![]() Join Date: Jun 2007
Location: Albuquerque, New Mexico
Posts: 51
|
Nope, the reason why I concentrate on the OP and not much else is that the OP is where the real update is not the posts following it (at least thats what I think). Besides, theres not enough time for me to look at every single post plus make one of my own when I have something better to do. So I just read the OP and post my reply and then I'm off. simple as that.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ]CIA[ Jackdaripper To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#164 | |
|
Retired PR Developer
![]() |
Quote:
If you don't have time to read at least the last two pages of the thread, I wouldn't post in it at all <- thats not a rebuke, its just more useful. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
||
|
|
|
|
#165 | |
![]() |
Quote:
In your picture there is carriages lying all over the shop | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
|
#166 |
|
Mapping Manager
![]() |
small charge on the tracks...good point though...ill be sure to add a spot where a blast mark can be seen and a bit of a crater...
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#167 |
![]() |
good point1 Will look a lot better. Details make the game!!
|
|
Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
|
|
|
|
|
|
#168 |
![]() Join Date: Jan 2008
Posts: 122
|
Iron Taxi your object placement is incredible, immaculate, it's stunning! Great work, I can't wait to see it in game.
|
|
|
|
|
#169 | |
![]() Join Date: Nov 2007
Posts: 450
|
Quote:
By the way, I swear I have seen something like what you did with the container crane/island at a river port for barge loading. Please o' please put one or two small forklifts around, can't have a dock without a forklift! A little area I liked from another map was a blown up tanker truck convoy on Al Kufra Oilfield. Perhaps something like that could be done outside your small village? Refugees getting bombed/assaulted so there are wrecked cars off the sides of the road? It would add to obstacles on the roads at least. | |
|
|
|
|
#170 |
![]() |
Brit Muttrah???
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!. |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| irontaxi, map, ochamachira, siege, wip |
| Thread Tools | |
| Display Modes | |
|
|