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Old 08-28-2008, 07:17 AM   #41
[R-DEV]OkitaMakoto
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Default Re: [MAP] Ramiel

Quote:
Originally Posted by SocketMan View Post
Is there a fog in real life deserts?

Guess I am the only one who hasn't played this one yet,so my jury is still out.
Looks good,but looks can be deceiving.
BF2 needs fog or it will look like crap. You need something to slowly cut off what you can/cant see otherwise it all just "stops" in a long line across the screen in the distance.

And yes, though its probably not technically "fog" there is a certain view distance in all environments. Air, debris in the air, fog, haze, clouds, etc all play into that. BF2 just uses one thing, a bland "fog"


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Old 08-28-2008, 07:18 AM   #42
LtSoucy
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Default Re: [MAP] Ramiel

looks great, lets hope the airport is better then the BHD one. After all that rifle range was epic.


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Old 08-28-2008, 07:36 AM   #43
hall0

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Default Re: [MAP] Ramiel

Realy nice map cant wait to play it
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Old 08-28-2008, 07:37 AM   #44
[R-DEV]Hans Martin Slayer
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Default Re: [MAP] Ramiel

great work okita! it was nice to watch the progress.


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Old 08-28-2008, 08:00 AM   #45
Brummy

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Default Re: [MAP] Ramiel

I can only see the lulzy old pics


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Old 08-28-2008, 08:50 AM   #46
[R-MOD]Spec
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Default Re: [MAP] Ramiel

Damn good job! I hope the map doesnt kill my system though^^
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Old 08-28-2008, 10:19 AM   #47
Jarhead[NL]

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Default Re: [MAP] Ramiel

This map looks great! It can take like 5 minutes before you got a enemy contact I think... And it can be great for sniper-teams... Great work! Keep going like this and you will be a good mapper.


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Old 08-28-2008, 10:54 AM   #48
Cyrax-Sektor

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Default Re: [MAP] Ramiel

So this is the mysterious Ramiel map! Looking very nice, I think I saw it in the teaser for .8.

BTW, that blue looks good on ya Okita.


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Yay PR!
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Old 08-28-2008, 11:35 AM   #49
JohnnyRaygun
Default Re: [MAP] Ramiel

Substitute "fog" for "dust and sand" and you win. The air in Iraq can be just as nasty. Kudos
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Old 08-28-2008, 11:42 AM   #50
Psykogundam
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Default Re: [MAP] Ramiel

gratz dude


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