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#41 | |
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PR Mapper Team
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Quote:
And yes, though its probably not technically "fog" there is a certain view distance in all environments. Air, debris in the air, fog, haze, clouds, etc all play into that. BF2 just uses one thing, a bland "fog" | |
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#42 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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looks great, lets hope the airport is better then the BHD one. After all that rifle range was epic.
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#43 |
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Realy nice map cant wait to play it
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#45 |
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I can only see the lulzy old pics
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#46 |
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Forum Moderator
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Damn good job! I hope the map doesnt kill my system though^^
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#47 |
![]() Join Date: Mar 2007
Location: Hardewijk
Posts: 104
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This map looks great! It can take like 5 minutes before you got a enemy contact I think... And it can be great for sniper-teams... Great work! Keep going like this and you will be a good mapper.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "There is no hunting, like the hunting of man." |
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#48 |
![]() Join Date: Oct 2007
Location: San Antonio, TX
Posts: 1,038
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So this is the mysterious Ramiel map!
BTW, that blue looks good on ya Okita. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Yay PR! |
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#49 |
![]() Join Date: Aug 2008
Posts: 42
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Substitute "fog" for "dust and sand" and you win. The air in Iraq can be just as nasty. Kudos
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#50 |
![]() Join Date: Jan 2008
Posts: 2,831
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gratz dude
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| Tags |
| map, ramiel |
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