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Old 08-28-2008, 03:17 AM   #31
[R-DEV]OkitaMakoto
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Default Re: [MAP] Ramiel

Quote:
Originally Posted by IronTaxi View Post
congrats Okita.. told you you could do it man... !!!!

Im a proud pappa...stayed up with this guy many a long lonely nights...
:P Thanks man, you guys, this is the man to thank right here. Iron believed in me from the beginning :P

A true hero! haha, but seriously. Thanks Iron.

Quote:
Originally Posted by Rambo Hunter View Post
Nice work, Okita!
Wow, is this the same map


TBH I can't believe how much progress was made since then... It looks awesome

Hahaha, yes, the very same... wow. Thats pretty...bad. Not badass... just bad :P


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Old 08-28-2008, 04:22 AM   #32
-Sauso-

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Default Re: [MAP] Ramiel

looks good and nice work
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Old 08-28-2008, 04:35 AM   #33
KandiotA
Default Re: [MAP] Ramiel

Will be very difficult get bored of this map. Huge, diverse and with Insurgency mode. Is wonderfoul, I did not know of this map , pleasantly surprised.
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Old 08-28-2008, 04:48 AM   #34
Le_Damner

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Talking Re: [MAP] Ramiel

0.8 US NOW ...


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Old 08-28-2008, 05:11 AM   #35
JacenSolo

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Default Re: [MAP] Ramiel

Nice!! Good work.



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Old 08-28-2008, 05:32 AM   #36
jayceon515

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Default Re: [MAP] Ramiel

From What I can see in the screenshots the fog color is wrong. It should take you about 15 seconds to fix that

And the City looks huge. How many statics are there and what's the view distance?


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Old 08-28-2008, 05:42 AM   #37
[R-DEV]OkitaMakoto
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Default Re: [MAP] Ramiel

Fog color is not "wrong" its just not what you want. Rhino feels the same way. Although Fuzz, Codered, and I think otherwise. The battle has begun. :P

The city is, in fact, huge. 9,955 objects had to be lightmapped.


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Old 08-28-2008, 06:00 AM   #38
Phoenix.86

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Default Re: [MAP] Ramiel

Smells like... victory!

Hope this brings back the good old infantry squad vs insurgent feeling from 0.5 Basrah, looks very nice.


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ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap.
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Old 08-28-2008, 06:04 AM   #39
CodeRedFox
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Default Re: [MAP] Ramiel

Quote:
Originally Posted by jayceon515 View Post
From What I can see in the screenshots the fog color is wrong. It should take you about 15 seconds to fix that
everyone has a opinion.....glad its just an opinion



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Old 08-28-2008, 07:11 AM   #40
SocketMan

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Default Re: [MAP] Ramiel

Is there a fog in real life deserts?

Guess I am the only one who hasn't played this one yet,so my jury is still out.
Looks good,but looks can be deceiving.
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