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Old 08-25-2008, 06:04 PM   #31
DavidP
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Damnit Rhino my pants!

Also Rhino i'd just like to say that Poe2 and FH2 have nothing on you and your maps!
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Last edited by JS.Fortnight.A; 08-25-2008 at 10:05 PM..
Old 08-25-2008, 06:06 PM   #32
apalone
Default Re: Muttrah City

come on little 0.8
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Old 08-25-2008, 06:06 PM   #33
SqnLdr
Project Reality Beta Tester

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Default Re: Muttrah City

Forklift! Yay!
Hope it plays as well as Muttrah v1, well, maybe a bit more balanced.
Well done Rhino and all the devs and contributors.
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Old 08-25-2008, 06:11 PM   #34
azreal64

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Default Re: Muttrah City

pure epicness, thats all I have to say. That and congrads on finishing up a year's worth of work Rhino


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Old 08-25-2008, 06:13 PM   #35
Kirq

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Default Re: Muttrah City

Holy shiat ! Thats Huge ! Looks great ! Hant it now !
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Old 08-25-2008, 06:13 PM   #36
Z-trooper
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Default Re: Muttrah City

Quote:
Originally Posted by NickO View Post
Please dirty things up..........
Also that cargo ship is just horrible.. In RL that thing wouldn't be able to float, it looks as if its sinking....

Btw I live in a city built around its Dock and seriously. Thats the cleanest docks I have ever seen. Not to mention the shore blocks things http://www.gloryhoundz.com/prmm/user...ahcity2_43.jpg which look like they have never seen the light of day or placed in the Sea. If that was in RL those blocks would be 100% Covered in algae and water level lines.

GJ anyway. Going to be interesting watching the Attack Huey crash into the buildings.
Couldnt find the other references of this but look here:



They do in fact look very clean. No idea how they manage to do that, but they do. apart from the lower ones :P

"Without geometry, life is pointless"
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Last edited by Z-trooper; 08-25-2008 at 06:19 PM..
Old 08-25-2008, 06:15 PM   #37
ERASERLASER

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Default Re: Muttrah City

I can already tell this is gonna be my fav map
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Old 08-25-2008, 06:17 PM   #38
[R-DEV]Rhino
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Default Re: Muttrah City

Quote:
Originally Posted by [R-CON]Z-trooper View Post
Couldnt find the other references of this but look here:



They do in fact look very clean. No idea how they manage to do that, but they do.
ye, was thinking on mentioning that but couldn't be asked

but ye best ref I have of the rock armour:
http://www.gloryhoundz.com/prmm/users/rhino/361253.jpg (that pic is more down the coast btw)

the bottom are covered in some black stuff, not 100% sure what it is, and the top are clean. I would have to make 2 or more clones of the same object with different colour textures on them to be able to do anything like that, so just thought of doing the top. + that was one of my first statics hehe


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Old 08-25-2008, 06:17 PM   #39
[R-DEV]marcoelnk
German Forces Mod Leader

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Default Re: Muttrah City

I can play it... and you guys CAN'T ...
hahaha !



again and again rhino... epic !


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Old 08-25-2008, 06:21 PM   #40
Tdig
Default Re: Muttrah City

Well done people. Thanks for all the hard work! This is the most beautiful map I've ever seen!
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