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#31 |
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Banned
![]() Join Date: Mar 2007
Location: BF2 PID# 173555082
Posts: 952
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Damnit Rhino my pants!
Also Rhino i'd just like to say that Poe2 and FH2 have nothing on you and your maps! |
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Last edited by JS.Fortnight.A; 08-25-2008 at 09:05 PM..
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#32 |
![]() Join Date: Apr 2008
Posts: 6
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come on little 0.8
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#33 |
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PR:ArmA2 Beta Test Team
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Forklift! Yay!
Hope it plays as well as Muttrah v1, well, maybe a bit more balanced. Well done Rhino and all the devs and contributors. |
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#34 |
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pure epicness, thats all I have to say. That and congrads on finishing up a year's worth of work Rhino
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#35 |
![]() Join Date: Jul 2007
Location: Poland
Posts: 58
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Holy shiat ! Thats Huge ! Looks great ! Hant it now !
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#36 | |
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PR Artwork Team
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Quote:
![]() They do in fact look very clean. No idea how they manage to do that, but they do. apart from the lower ones :P | |
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Last edited by [R-DEV]Z-trooper; 08-25-2008 at 05:19 PM..
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#37 |
![]() Join Date: Dec 2007
Location: Londinium
Posts: 150
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I can already tell this is gonna be my fav map
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#38 | |
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PR Mapper Team
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Quote:
but ye best ref I have of the rock armour: http://www.gloryhoundz.com/prmm/users/rhino/361253.jpg (that pic is more down the coast btw) the bottom are covered in some black stuff, not 100% sure what it is, and the top are clean. I would have to make 2 or more clones of the same object with different colour textures on them to be able to do anything like that, so just thought of doing the top. + that was one of my first statics hehe | |
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#39 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,689
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I can play it... and you guys CAN'T ...
hahaha ! again and again rhino... epic ! |
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#40 |
![]() Join Date: Oct 2007
Posts: 2
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Well done people. Thanks for all the hard work! This is the most beautiful map I've ever seen!
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| Tags |
| city, final, map, muttrah |
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