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Old 08-27-2008, 05:27 PM   #241
[R-DEV]Rhino
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Default Re: Muttrah City

Quote:
Originally Posted by WeeGeez View Post
Love every bit of it! Can't wait to storm that Fort

Also, don't know if your aware thino, I noticed in alot of the screenshots a common problem called the "Grass bug", where the grass looks totally crap.
One comment under this youtube video explains how to get rid of it
I took the screenshots with a ATI card and have never seen that "bug"...


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Old 08-27-2008, 05:33 PM   #242
Raniak

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Default Re: Muttrah City

Quote:
Originally Posted by winters101 View Post
Can i know what are those site under our messages??

Cause the "topic officiel : Project Reality" is one of my thread on a french forum, how can he comes here????
Those are linkbacks, it show where the people that come to that thread are coming from.


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Old 08-27-2008, 05:48 PM   #243
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Default Re: Muttrah City

Wow this is the first time ive seen a city map that actualy resembles a real city.......amazing work!
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Old 08-27-2008, 06:56 PM   #244
winters101
Default Re: Muttrah City

thanks raniak
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Old 08-28-2008, 09:19 AM   #245
sav112
Default Re: Muttrah City

I need a marker on my player saying “sightseer on location” as I’ll love walking about looking at this Stunning map…….Who needs war I just want to see the sights…

Also I never knew this had a castle in it how fantastic is that!
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Old 08-28-2008, 09:56 AM   #246
davetboy_19
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Default Re: Muttrah City

The fact that Muttrah have been brought back into PR has given me enough Spank Bank notes to last me years. The original Muttrah was the only reason I clocked up nearly 130 hours playing SP...Thats more than my MP campaign. But since it was about 95% on Muttrah I wasn't getting any help when going back online...until now.

Thanks to Rhino and anyone else involved for letting this uber map make its return. If the rest of 0.8 is a half as good as the orignal Muttrah then enjoy your first place spot in this years 'mod of the year'...If 0.8 Muttrah is better than the first, than god help us all because...

Rhino would have just divided by zero.

Mad-Mike - Good photo's but why do u have 2 threads that are the same?
[R-CON]ReadMenace - Are you referring to the obvious double-post or the less obvious, high-resolution military photographs thread?

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Old 08-28-2008, 10:22 AM   #247
Jarhead[NL]

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Default Re: Muttrah City

Great work! Im gonna love this map I think and this is gonna be a epic map for every infantry-type.


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Old 08-28-2008, 10:33 AM   #248
sector7g
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Default Re: Muttrah City

Wow ! life just keeps on getting better and better. Thank you to all envolved - Fantastic work.

All I have to say is PR DEV's for president. If the world were ruled by them we would be garaunteed effective and regular changes for the better on a regular basis.
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Old 08-28-2008, 02:53 PM   #249
M.Warren

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Default Re: Muttrah City

Let's hope there is an M82A1 Barrett stashed out there in some of these new maps. I'm sure the fog distance and some open streets approaching the docks would facilitate a rather nice coverage zone. Probably could use the firepower on a map like that, gotta' make those shots count with all the cover offered by buildings and houses.

We could do without the dual Uzi's though, a simple silenced M9 would be acceptable. No need to play Rambo though, because you can be hardcore and professional at the same time. That all depends on your skill and demeanor.

Kinda ironic to see an M98 on one particular map, but that's another issue.

Take the Blue Pill or take the Red Pill?


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Old 08-28-2008, 04:04 PM   #250
[R-DEV]fuzzhead
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Default Re: Muttrah City

M82A1 Barrett will not be put back into PR (at least as long as I have a say)

It attracts the kind of idiot players that we DON'T want playing, and does not really add much of anything to the infantry element of the game... just another rambo kit... which we already have enough of.

Sniper roles in PR are destined for intel/recon work more than ever, and will be moving in that direction even further after v0.8... PR is NOT a sniper simulator, nor is BF2 a good engine to facilitate such a game, nor does any of the PR devs have any interest in making a sniper simulator. ArmA or some other game with proper ballistics would be a much better choice for all those die hard sniper wannabes....


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