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Old 08-26-2008, 10:58 PM   #231
HughJass

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Default Re: Muttrah City

i can't stop laughing at that white car, im sorry but it just looks retarted LOL

once again good stuff rhino, this is huge for such a limited engine.


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Old 08-26-2008, 11:41 PM   #232
youm0nt

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Default Re: Muttrah City

Quote:
Originally Posted by HughJass View Post
retarted

(o,o)
|)__)

-"-"-
O RLY?
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Old 08-26-2008, 11:50 PM   #233
Nibbit

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Default Re: Muttrah City

Im flabbergasted!!!!

DID I JUST C THE GOOD OLD FORKLIFT??!?!?!?!?!?!?!?! :P:P:P


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Old 08-26-2008, 11:54 PM   #234
Nibbit

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Default Re: Muttrah City

Quote:
Originally Posted by Nibbit View Post
Im flabbergasted!!!!

DID I JUST C THE GOOD OLD FORKLIFT??!?!?!?!?!?!?!?! :P:P:P
yes I did



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Old 08-27-2008, 12:30 AM   #235
Z-trooper
Retired PR Developer

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Default Re: Muttrah City

Quote:
Originally Posted by HughJass View Post
i can't stop laughing at that white car, im sorry but it just looks retarted LOL
Feel free to contribute with some generic cars models any time you feel like it

j/k

"Without geometry, life is pointless"
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Old 08-27-2008, 07:20 AM   #236
[R-DEV]Rhino
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Default Re: Muttrah City

Quote:
Originally Posted by HughJass View Post
i can't stop laughing at that white car, im sorry but it just looks retarted LOL

once again good stuff rhino, this is huge for such a limited engine.
I would like to see you make a better car under 2k polys


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Old 08-27-2008, 09:13 AM   #237
[R-DEV]Rhino
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Default Re: Muttrah City

Quote:
Originally Posted by Tofurkeymeister View Post
My Omani friend likes it a lot. He's actually been to the fortress . He finds little fault and thinks the map is very accurate. =

http://www.arabelladorman.com/images...USCAT-OMAN.jpg

(Notice the Tower :P) portrait artist, figurative and sculptorial artist so I don't feel bad about taking it off their website, for good measure here is the link again :P portrait artist, figurative and sculptorial artist
ye, most things that are diffrent are mainly down to gameplay reasons, things like the smaller dock and the wave barker closer inland than r/l, so the carrier could be more out to sea and not so close in, the car park behind the fort, in r/l is a bunch of houses but needed a spawn area for the MEC vehicles etc. But its good to hear that from ppl who live/been there think its good


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Old 08-27-2008, 12:11 PM   #238
Sabre_tooth_tigger

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Default Re: Muttrah City

This car?
http://www.gloryhoundz.com/prmm/user...ahcity2_16.jpg

Looks fine to me and I like the truck, good cover


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Old 08-27-2008, 01:33 PM   #239
winters101
Default Re: Muttrah City

Can i know what are those site under our messages??

Cause the "topic officiel : Project Reality" is one of my thread on a french forum, how can he comes here????
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Old 08-27-2008, 02:54 PM   #240
WeeGeez
Supporting Member

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Default Re: Muttrah City

Love every bit of it! Can't wait to storm that Fort

Also, don't know if your aware thino, I noticed in alot of the screenshots a common problem called the "Grass bug", where the grass looks totally crap.
One comment under this youtube video explains how to get rid of it


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