|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#181 |
![]() |
ah ok,
im dreaming of an infanterie fight in the carpark with rallypoints from both teams. a hard fight car by car. i mean the hole streets in the city. they look so clean. more stuff bring the FPS down? |
|
|
|
|
#182 |
|
PR Mapper Team
![]() |
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#183 |
|
PR:BF2 Developer
![]() |
Well non-war torn cities are generally clean aren't they?
Also will the MEC main have any HJ8 emplacements? Would be nice since all main bases in PR have stationary ATs. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
|
|
|
|
|
#184 |
|
PR Mapper Team
![]() |
no AT defences, wouldn't be able to use it anyways unless i stuck it ontop of the fort, then it could hit 1/3 of the map
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#185 |
|
PR:BF2 Developer
![]() |
Well how about on the south side of the fort, where the hill blocks the view of the city?
here: http://www.gloryhoundz.com/prmm/user...ahcity2_07.jpg |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
|
|
|
|
|
|
|
|
|
|
|
#186 |
|
PR Mapper Team
![]() |
useless apart from shooting stuff down that road, and the odd chopper flying past and will only be used to tk since its soo far away from main.
If MEC get combat around the fort, they should fall back into the fort, or loose. Simple. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#187 |
|
PR:BF2 Developer
![]() |
Good point.
One last thing: where's the Edit button in this forum? |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
|
|
|
|
|
#188 |
![]() |
@ outlawz
i dont mean dirty ![]() cars at promenade ![]() ![]() i think this town is great for holidays |
|
|
|
|
#189 |
|
PR Mapper Team
![]() |
ye, but most of the cars would be gone if the MEC moved in there you would think?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#190 |
![]() |
öhm
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| city, final, map, muttrah |
| Thread Tools | |
| Display Modes | |
|
|