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#141 | |
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PR Mapper Team
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#142 |
![]() Join Date: Dec 2007
Posts: 1,567
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I putted it in a secret cave
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#143 |
![]() Join Date: Jul 2008
Location: Hameenlinna
Posts: 9
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#144 |
![]() Join Date: Feb 2007
Location: Germany
Posts: 73
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Awesome, this is what i've waited the past year for and... its so damn beautiful...
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#145 |
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YES YAY FINALLY! SEXUAL ERUPTION ALL OVER THE PLACE.
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#146 |
![]() Join Date: May 2007
Posts: 1,895
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I dunno how many brought this up(didnt read 13 pages)
But those wave breaker blocks look way to toyish,the skin should have way more green(weeds,algae) The rest of the map made me drool tough,good job mate. just afraid that those blocks might spoil the stting when i fly over it XD |
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#147 | |
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PR Mapper Team
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ref pic from more down the coast but of the same stuff. http://www.gloryhoundz.com/prmm/users/rhino/361253.jpg | |
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#148 |
![]() Join Date: Nov 2007
Location: Québec, Montréal
Posts: 1,226
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Awesome work!
However, I feel like those suburbs south-east of MEC Fortress won't be used much and will be often empty. Or did you plan using the zone for flanking? Otherwise, fantastic work! It's been oversaid, but again, I can't wait to play on it! |
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#149 |
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oh yes,finally.and looking damn great! i love you
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Hitperson: my body is a temple with the fountains flowing fresh with cider and the holy water being scotch. U.S bace in mad of 5 enterdil bildings with lap tops and rados in them |
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#150 |
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PR Mapper Team
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For thous of you who are intrasted, here is how my lightmapping, Max scene looks like.
![]() ![]() each yellow big arrow thing is a light |
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| Tags |
| city, final, map, muttrah |
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