project reality header
Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2008
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 08-26-2008, 07:21 AM   #121
Skodz
Default Re: Muttrah City

looking amazing
Skodz is offline
Old 08-26-2008, 07:30 AM   #122
[R-DEV]Rhino
PR Mapper Team
Supporting Member

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default Re: Muttrah City

Quote:
Originally Posted by JacenSolo View Post
cheers, thou this is all I had to work with when I started



as seen (a edited version) on my early WIP pics

http://www.rhinorage.co.uk/cutenews/...h2_minimap.jpg


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline
Old 08-26-2008, 07:31 AM   #123
psychickactivity

psychickactivity's Avatar
Default Re: Muttrah City

Heu! You are so .....hummmm....so...FANTASTIQUE!!!!!
psychickactivity is offline
Old 08-26-2008, 07:34 AM   #124
Sparky Speirs
Default Re: Muttrah City

Very Nice Job!!!
Sparky Speirs is offline
Old 08-26-2008, 07:45 AM   #125
Ressu
Default Re: Muttrah City

I just notice that there aren't eny USMC Supply Truck mentioned on your list... so do you got some new tricks on your hat? or does it work same like than Jabal?
Ressu is offline
Old 08-26-2008, 07:49 AM   #126
[R-DEV]Rhino
PR Mapper Team
Supporting Member

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default Re: Muttrah City

Quote:
Originally Posted by Ressu View Post
I just notice that there aren't eny USMC Supply Truck mentioned on your list... so do you got some new tricks on your hat? or does it work same like than Jabal?
the hueys will be vital for supply drops to be able to build bunkers / firebases around the city.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline
Old 08-26-2008, 07:57 AM   #127
Ressu
Default Re: Muttrah City

Quote:
Originally Posted by [R-DEV]Rhino View Post
the hueys will be vital for supply drops to be able to build bunkers / firebases around the city.
roker. this is what i suspect so it's more vital to not use noob pilots on important missions
Ressu is offline
Old 08-26-2008, 07:59 AM   #128
Nitneuc
Supporting Member

Nitneuc's Avatar
Send a message via MSN to Nitneuc
Default Re: Muttrah City

Amazing work, congrats to all contributors.
Can't wait to play a match on this map, make ready your weapons RIP guys

Many thanks to everyone involved in the making of the best videogaming experience ever !
Nitneuc is offline
Old 08-26-2008, 08:12 AM   #129
HunterMed

HunterMed's Avatar
Default Re: Muttrah City

Cobra??

Do the MEC have some heavy AA emplacements?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
HunterMed is offline
Old 08-26-2008, 08:14 AM   #130
xatu miller

xatu miller's Avatar
Default Re: Muttrah City

Quote:
Originally Posted by HunterMed View Post
Cobra??

Do the MEC have some heavy AA emplacements?
from the pictures it looks like they do have at least one

The internet makes you stupid.
xatu miller is offline
Closed Thread


Tags
city, final, map, muttrah
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 02:24 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0
All Content Copyright ©2004 - 2012, Project Reality.