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Old 08-14-2008, 01:03 AM   #81
ReaperMAC

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Default Re: [Gameplay] Game modes

Quote:
Originally Posted by LithiumFox View Post
O.O I.... want..... ..... OMG RHINO I WANT YOUR....no... i don't want his children....

> > Though i'd be happy to make a trade of my girlfriend for a spot on the .8 beta team....

.... joking... or am i? XD
Deal. Have her delivered to my house, fresh and hot. Pictures will be needed ahead of time.


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[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
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Old 08-14-2008, 02:00 AM   #82
Skodz
Default Re: [Gameplay] Game modes

O-m-g

awesomenessly great
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Old 08-14-2008, 02:08 AM   #83
Conman51

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Default Re: [Gameplay] Game modes

i still think teh insurgents should keep their random spawn points but this is cool too.... i dint even think something like AAS v3 would be possible...why didnt EA do this before????????

"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain
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Old 08-14-2008, 02:45 AM   #84
Ghost1800

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Default Re: [Gameplay] Game modes

... AASV3, C&C, and Insurgency look ******* AWESOME! Here's to hoping for Scenario mode!
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Old 08-14-2008, 03:38 AM   #85
xgayox
Default Re: [Gameplay] Game modes

CnC....


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Old 08-14-2008, 03:39 AM   #86
[R-DEV]Rhino
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Default Re: [Gameplay] Game modes

Quote:
Originally Posted by steve_06-07 View Post
Very very, nice, I like the new Cache, looks sexy. I'd hate to notice a minor detail like this, but from the camera angle on the cache it looks like the RPG in the crate is missing the funnel on the back, is the Camera playing tricks on my eyes or what?
ye, that is the "pickup" RPG which you push "g" then pick it up, should be on the ground is in the wrong place at the mo, should fix that before release

Quote:
Originally Posted by ReaperMAC View Post
Deal. Have her delivered to my house, fresh and hot. Pictures will be needed ahead of time.
He was offering her to me, not you!


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Old 08-14-2008, 04:10 AM   #87
Ressu
Default Re: [Gameplay] Game modes

well I have to say that it's look great! Now only wait the release day
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Old 08-14-2008, 04:50 AM   #88
markonymous

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Default Re: [Gameplay] Game modes

whats up with the radio on the hide out its at an angle why? :S


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Old 08-14-2008, 05:44 AM   #89
Arse Tamsend

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Default Re: [Gameplay] Game modes

The insug hideouts look a little weird but everything else sounds/looks very exciting.
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Old 08-14-2008, 06:22 AM   #90
xgayox
Default Re: [Gameplay] Game modes

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Originally Posted by markonymous View Post
whats up with the radio on the hide out its at an angle why? :S
I'm guessing the hideouts are supposed to make it look like they're going underground, hence the angled roof.
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