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Old 08-13-2008, 10:01 PM   #71
Rezza
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Default Re: [Gameplay] Game modes

Great Work keep rocking


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Old 08-13-2008, 10:02 PM   #72
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Default Re: [Gameplay] Game modes

I like the Insurgents changes, that new cache looks sweet.


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Yay PR!
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Old 08-13-2008, 10:06 PM   #73
Bringerof_D
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Default Re: [Gameplay] Game modes

standing ovation
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Old 08-13-2008, 10:16 PM   #74
WildBill1337

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Default Re: [Gameplay] Game modes

man cant wait for CnC mode. that sounds really fun.
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Old 08-13-2008, 10:29 PM   #75
DavidP
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Default Re: [Gameplay] Game modes

Awesome! But how will Insurgents be be able to deploy hideouts? Like Rally points? And will it be squad only or for the whole team?
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Old 08-13-2008, 10:57 PM   #76
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Default Re: [Gameplay] Game modes

Quote:
Originally Posted by DavidP View Post
Awesome! But how will Insurgents be be able to deploy hideouts? Like Rally points? And will it be squad only or for the whole team?
Well i think they mentioned they are like firebases, so im assuming its the whole team and will be deployed in the same (sort of) vashion



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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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Old 08-13-2008, 11:37 PM   #77
ragchan
Default Re: [Gameplay] Game modes

Man, the insugent bunker (hideout) is just a bad idea, which is reflected by its look. This will require the insurgents to be organized and to conventional. The whole reason I liked the game mode was because of how different insurgent side was. But maybe im wrong, but from images im seeing in my head, it seems like its gonna play bad. Other then that, all the other game modes look sweet.
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Old 08-13-2008, 11:57 PM   #78
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Default Re: [Gameplay] Game modes

Looking forward to 0.8

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Old 08-14-2008, 12:13 AM   #79
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Default Re: [Gameplay] Game modes

*yawn*

j/k

Very cool... AAS v3 should really add some interesting twists to public play


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Yes, I know my processor and memory are underclocked.
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Old 08-14-2008, 12:33 AM   #80
Truism
Default Re: [Gameplay] Game modes

Win.
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