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#131 | |
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An idea popped into my head regarsding this CnC gametype. What if each Forward Command post had a 'tier level.' This tier level would determine size/ defenses/ etc of the post. In addition, it would determine the order in which a point would be captured (so similar to AAS). There could be three tier levels. First tier is the main base (which wouldn't be placeable, at least not until the game mode is completely ironed out). This is the last point to be captured, but has the heaviest defenses. It also houses the vehicles and such. Next, you could have the second tier, a Forward Command post. You can place up to two of these. They require more tickets to place than the third tier, but are easier to defend. They are the second slot to be captured, after the third tier. Finally, of course, is the final tier, Forward Outposts. These lightly defended positions follow suit with the forward outposts in current PR. | |
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#132 | |
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PR Mapper Team
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#133 |
![]() Join Date: Jul 2006
Location: Project Reality Frontline
Posts: 1,586
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Command and Control (CnC) will revolutionize this game.
looking forward. |
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We who play these kinds of games are the first generation of war robot pilots.
Today we pilot a camera in 3D heaven. Tomorrow... To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#134 |
![]() Join Date: Dec 2007
Location: New York
Posts: 637
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Good stuff guys.
I especially approve of the AAS V3 idea with random flag capture points. It's alot better to see games won by skill and tact rather than by repetition. Then again, what can I say? All of the game modes and the new approach on Insurgency is certainly a welcome change. Well done, well done indeed. |
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Take the Blue Pill or take the Red Pill?
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#135 |
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ithink it look fun but do u get shovels now on insegents or dont u have too bild iy
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#136 |
![]() Join Date: Mar 2007
Posts: 588
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Summons Kane to own you all at CnC
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"Make sure that: Suppression effect works when bullets hit penetrable metal feces too"
A funny typo by Sgt. Smeg |
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#138 |
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wasn't that skin already shown some time ago?
btw, yes CnC sounds cool, but keep in mind that it will never work on public servers, its a gamemode vor campains only! |
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#139 |
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PR:BF2 Contributor
![]() Join Date: Aug 2007
Posts: 335
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This just in :C&C is too awesome: Over and out.
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#140 |
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PR:BF2 Developer
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I just noticed, that Spriggan's avatar and the Insurgent hideout match. All this time he was giving it away :O
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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