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Old 08-15-2008, 02:01 AM   #121
R.J.Travis
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Default Re: [Gameplay] Game modes

Nice, good job!
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Old 08-15-2008, 12:20 PM   #122
rough77

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Default Re: [Gameplay] Game modes

THX for the training - thx thx thx!!!!


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Old 08-15-2008, 01:54 PM   #123
greenfire07

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Default Re: [Gameplay] Game modes

so wil the last gamemode have objectives like "destroy the radio tower" and "capture enemy intel?" because that would be pretty cool


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All that good must do for evil to succeed, is nothing.
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Old 08-15-2008, 02:41 PM   #124
mrwintski
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Default Re: [Gameplay] Game modes

Great work.... bloomin' marvellous!!!!
Old 08-15-2008, 02:41 PM   #125
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Default Re: [Gameplay] Game modes

something like that, or for example, destroy a gate, get a truck, repair the bridge and escape


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Old 08-15-2008, 03:32 PM   #126
lSurfer

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Default Re: [Gameplay] Game modes

nice, good job


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Old 08-15-2008, 04:53 PM   #127
[R-DEV]OkitaMakoto
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Default Re: [Gameplay] Game modes

Quote:
Originally Posted by lSurfer View Post
nice, good job
lol @ the fastropes in your sig, it could have landed anywhere by about 1:10


Scenario mode is gonna be great, lets hope its working to its fullest. id love to see its inclusion because it would add a bit more structure to PR rounds.


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Old 08-15-2008, 07:13 PM   #128
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Default Re: [Gameplay] Game modes

AWESOME!!!!

I really,really can't wait for PR v0.8!!!!


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Old 08-15-2008, 07:20 PM   #129
Scot
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Default Re: [Gameplay] Game modes

Quote:
Originally Posted by [R-DEV]dbzao View Post
Command and Control (CnC)

This is a game mode still on the early stages and it's focused on the hardcore players that want complete strategy freedom and command structure. Consists of the main base, a set of vehicles and that's it. The players decide which path to take and must deploy all four Forward Outposts before being allowed to capture the enemy main base.

At later stages we have plans of adding random main bases and some type of economy that will allow the commander complete control over his forces and what equipment they will use. For now it will be defined by the mapper and will be more focused on strategy, recon and tactical movement.

OH MY GOD.


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Old 08-15-2008, 08:18 PM   #130
HolmstN
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Default Re: [Gameplay] Game modes

...

*cough*

Well... if only I could display my excitement in simple type format. Unfortunately, I'll just have to hole it all up inside and explode inwardly.

And, uh... CnC.... awesome. I... can't... wait.
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