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#1 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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[Statics]
![]() North Afghan Statics (only a few shown) UPDATE : Also these are set up as individual pieces. Meaning you can create what ever compound you want. These are set up the same way as Rhinos Afhgan statics ![]() Locked gate (Texture is a simple one until the new one is made) Notice the chain lock Currently these are ONLY on Korengal, other maps with these to follow ![]() Locked Doors Still a few WIP so if it looks not done its most likely...not finished Currently these are ONLY on Korengal, other maps with these to follow |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by CodeRedFox; 08-09-2008 at 06:07 PM..
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#2 |
![]() Join Date: Dec 2006
Location: Honolulu, Hawaii
Posts: 1,940
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Looking good!
All these things will really add to the immersion and depth to gameplay to Korengal valley (And other maps?) |
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#3 |
![]() Join Date: Aug 2005
Location: Ohio
Posts: 893
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Nice
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#4 |
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Very nice.
Is there a South Afghanistan texture set in the works too? The same statics can be used but with the light-brown mud construction. |
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#5 |
![]() Join Date: Feb 2007
Location: Akershus
Posts: 1,119
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Sweet looking stuff! And i have to say, you've gotten very pro in a short time, Coderedfox!
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[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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#6 |
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Looking Awesome!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#7 |
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Forum Moderator
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Whoa, that door so reminds me of SWAT4. Stacking up, ordering Red One to use the Breaching shotgun, Red Two tossing a nade and then chaos!
Uhm... Wrong game... Or not? Would be so much fun to have some good CQB ^^ Uhm... yea... its great looking^^ |
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#8 |
![]() Join Date: May 2006
Posts: 23
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Nice.
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#9 |
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Retired PR Developer
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Impressive how you got that stone texture work that well. nice job.. I'm guessing that its tilable - real nice job on not making it appear repetitive and making the seems blend in
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"Without geometry, life is pointless"
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#10 |
![]() Join Date: Aug 2007
Location: In the South, near Montpellier
Posts: 92
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Very nice, good job
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| Tags |
| afghanistan, doors, gates, model, models, static, statics |
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