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Old 08-19-2008, 05:35 PM   #41
TJ-XRL

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Default Re: [Static Models] N. Afghanistan, Gates and Doors

can i just say do u have fastrpoes on 8.0 and when are they relasing 8.0
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Old 08-19-2008, 05:37 PM   #42
PRDoll
Default Re: [Static Models] N. Afghanistan, Gates and Doors

IT looks REALY GREAT
But yeah with what kind of weapon we can open them? Is it you shotgun (i like that one) or can you use any weapon (dont like that one)....
Who gives the answer
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Old 08-20-2008, 06:03 AM   #43
MarshalTecor

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Default Re: [Static Models] N. Afghanistan, Gates and Doors

Its probs gonna be all weapons isnt it?
Cuz to be fair if some Terrorists are hidden inside shooting people from the windows a wooden door really shouldnt stop a Squad from killing them.

Ok imagine this if it was only shotguns that could penetrate the doors:

A squad of hostiles is in a building. They are chucking grenades and shooting the heck out of everyone around. A US Squad move into position by the only door into the place.
But wait...they've forgotten their shotgun so they cant get in and will eventually be taken out from a grenade....now in real life would a lil door stop them from breaching the building? lol. No.

Point Made.

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Old 08-20-2008, 12:29 PM   #44
Boommelonshot

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Default Re: [Static Models] N. Afghanistan, Gates and Doors

Dude mad props my friend it looks sick.. it be cool if you had another breachable door where you smoke the hinges and the door falls over.
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Old 08-20-2008, 01:17 PM   #45
[R-MOD]Spec
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Default Re: [Static Models] N. Afghanistan, Gates and Doors

Quote:
Originally Posted by MarshalTecor View Post
Its probs gonna be all weapons isnt it?
Cuz to be fair if some Terrorists are hidden inside shooting people from the windows a wooden door really shouldnt stop a Squad from killing them.

Ok imagine this if it was only shotguns that could penetrate the doors:

A squad of hostiles is in a building. They are chucking grenades and shooting the heck out of everyone around. A US Squad move into position by the only door into the place.
But wait...they've forgotten their shotgun so they cant get in and will eventually be taken out from a grenade....now in real life would a lil door stop them from breaching the building? lol. No.

Point Made.
If they have some kind of explosives other than grenades they can breach it probably, as far as i understood that. On the other hand, they could just toss a nade or two into those windows.
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Old 08-20-2008, 07:58 PM   #46
CodeRedFox
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Default Re: [Static Models] N. Afghanistan, Gates and Doors

For the gates it will be shotguns and a few other large explosives for NOW. No need to argue or bitch we understand allot of other round could open it. This is for gameplay reasons only.



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Old 08-23-2008, 07:04 AM   #47
00SoldierofFortune00

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Default Re: [Static Models] N. Afghanistan, Gates and Doors

Won't the breachable doors lag up the game if they are like the Special Forces movable statics or will they work like the destructable wood barriers in VBF2?

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Old 08-23-2008, 07:18 AM   #48
CodeRedFox
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Default Re: [Static Models] N. Afghanistan, Gates and Doors

There destroyable objects. No issues so far.



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Old 08-23-2008, 07:36 AM   #49
JohnnyRaygun
Default Re: [Static Models] N. Afghanistan, Gates and Doors

shotguns, C4, and SLAMS should be able to blow it only for gameplay reasons. It's kinda like having medics in the squad. A good squad should have a medic, and now an engineer for door breaching
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Old 08-23-2008, 08:12 AM   #50
[R-MOD]Spec
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Default Re: [Static Models] N. Afghanistan, Gates and Doors

I'm just wondering all the time, how do the insurgents actually get behind that door? Can they somehow open or close it? Personaly, i'd give the civilian a "key" object that can destroy a door, and make their wrench able to "repair" it within a second. Would be like opening and closing it... But using the same mechanics as breaching it. Or do you have a different plan already?
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