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#41 |
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can i just say do u have fastrpoes on 8.0 and when are they relasing 8.0
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#42 |
![]() Join Date: Aug 2008
Location: Amsterdam
Posts: 8
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IT looks REALY GREAT
But yeah with what kind of weapon we can open them? Is it you shotgun (i like that one) or can you use any weapon (dont like that one).... Who gives the answer |
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#43 |
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Its probs gonna be all weapons isnt it?
Cuz to be fair if some Terrorists are hidden inside shooting people from the windows a wooden door really shouldnt stop a Squad from killing them. Ok imagine this if it was only shotguns that could penetrate the doors: A squad of hostiles is in a building. They are chucking grenades and shooting the heck out of everyone around. A US Squad move into position by the only door into the place. But wait...they've forgotten their shotgun so they cant get in and will eventually be taken out from a grenade....now in real life would a lil door stop them from breaching the building? lol. No. Point Made. |
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The bar of awesomeness has just been raised...
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Per puram tonantes" - Thundering through the clear air |
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#44 |
![]() Join Date: Jul 2008
Location: Bay City, WI
Posts: 28
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Dude mad props my friend it looks sick.. it be cool if you had another breachable door where you smoke the hinges and the door falls over.
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#45 | |
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Forum Moderator
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#46 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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For the gates it will be shotguns and a few other large explosives for NOW. No need to argue or bitch
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#47 |
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
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Won't the breachable doors lag up the game if they are like the Special Forces movable statics or will they work like the destructable wood barriers in VBF2?
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"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
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#48 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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There destroyable objects. No issues so far.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#49 |
![]() Join Date: Aug 2008
Posts: 42
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shotguns, C4, and SLAMS should be able to blow it only for gameplay reasons. It's kinda like having medics in the squad. A good squad should have a medic, and now an engineer for door breaching
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#50 |
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Forum Moderator
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I'm just wondering all the time, how do the insurgents actually get behind that door? Can they somehow open or close it? Personaly, i'd give the civilian a "key" object that can destroy a door, and make their wrench able to "repair" it within a second. Would be like opening and closing it... But using the same mechanics as breaching it. Or do you have a different plan already?
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| Tags |
| afghanistan, doors, gates, model, models, static, statics |
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