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#11 |
![]() Join Date: Jan 2008
Posts: 1,618
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are you planning a bullet penetration system for these doors?
Looks sweet, i love the brickwork. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Killer of threads
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#12 |
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PR:ArmA2 Beta Test Team
![]() Join Date: Aug 2007
Location: L337tAnkp00ning with Robbi187
Posts: 1,198
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DOORS!!!! ARRRRRRRRRRRRGH!!!!!! YEEEEES!!!!
Need I say more? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I was biting my quilt, cupping my nuts (nice!) and squeeling at the gore. - [T&T]Heskey To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - My Dad's driving website |
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#13 |
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Coolio.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head [R-DEV]Rhino - If you want to spam do it in the tester area please. Control the Media, Control the Mind. |
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#14 |
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omg omg omg omg omg .... will be continued
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#15 |
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Niceee man
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#16 |
![]() Join Date: Aug 2006
Location: United States
Posts: 1,300
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Those are amazing, and it seems we get breachable doors as well! Great! I am really looking forward to .8!
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#17 |
![]() Join Date: Dec 2007
Location: Southern California
Posts: 508
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I can imagine going close to the door to listen for troops on the other side, someone pinning a grenade, shotgun breaching door, nade flying in... absolutely amazing. You have great skills Coderedfox, great skills.
Will anyone be able to use the gate and door statics for mapping after .8 comes out? I might start mapping just for those... |
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#18 |
![]() Join Date: Jun 2007
Location: Bat Country
Posts: 205
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Very impressive, It's thing's like this that really make PR an entirely new game and set it apart from vanilla BF2.
Well done [R-DEV]Coderedfox - truly awesome work. |
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There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. |
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#19 |
![]() Join Date: Aug 2008
Posts: 269
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cant wait. might actually add quite a new enviroment to PR you wont know visually were your enemys are in the next room. also you will have tatical breaching. break the door then move in as a squad searching the house till its cleared.
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if you miss him... try, try again
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#20 |
![]() Join Date: May 2007
Posts: 628
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![]() Darn I think I'm using this .GIF too much, but the content deserves it. |
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| Tags |
| afghanistan, doors, gates, model, models, static, statics |
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