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Old 06-30-2008, 12:09 PM   #51
Raic

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Default Re: [Weapon] Knife and SRAW Predator animations

Hmm, am I only one who doesn't like the stab animation? The grib is unconfortable, reach is smaller, and you just might stab yourself with it. I do know that the "Ice pick" goes better trough armor but you can't move much force in vertical movement.

end of rant--

The HAT is awesome, good to have te deployment animation atleast we have somesort of idea how long its going to still take time when that tank is rolling in our direction.
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Old 06-30-2008, 02:34 PM   #52
Darktrooper
Default Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by Raic View Post
The HAT is awesome, good to have te deployment animation atleast we have somesort of idea how long its going to still take time when that tank is rolling in our direction.
Yeah, that's the best...

Will there be another animation to explain the 15 seconds we have to wait to reload after having fired ? Some kind of aftershot animation ?
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Old 06-30-2008, 03:35 PM   #53
black-wolf
Default Re: [Weapon] Knife and SRAW Predator animations

I think when shooting you should see some smoke.
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Old 06-30-2008, 03:48 PM   #54
Waaah_Wah
Banned
Default Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by Darktrooper View Post
Will there be another animation to explain the 15 seconds we have to wait to reload after having fired ? Some kind of aftershot animation ?
Yup.
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Old 06-30-2008, 04:36 PM   #55
Alex6714

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Default Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by black-wolf View Post
I think when shooting you should see some smoke.
What smoke do you mean?

"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"

"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Old 06-30-2008, 05:39 PM   #56
Colt556
Default Re: [Weapon] Knife and SRAW Predator animations

The animations are excelent, the only problem I have is the rocket launcher. While the animations themselves are good, they just seem completely unnecesary. I mean here's a man who's under fire by some sort of vehicle, like a tank or APC. And he's fidgeting with his rocket launcher? "Oh wait, gotta dust off the scope, no up a little... no down...... up again!" Just seems kinda unneeded to have all his fidgeting and trying to get the rocket launcher in the most comfortable position.

What I think would make more sense, is draw out the actual reloading. Show him bring the rocket launcher down and set it on the ground, reach back to pull out a round, maybe make him sort of dance about for a second as he tries to get the rocket. Then heft the rocket launcher up with one hand all awkwardly and put the rocket in. If memory servers, those things are reloaded by another guy, if that's true then him solo-reloading it would be very difficult and awkward, and THAT's where you can get the length from.
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Old 06-30-2008, 05:41 PM   #57
Colt556
Default Re: [Weapon] Knife and SRAW Predator animations

Doh, double post due to lack of edit button. I thought that the animation was for reloading, not deployment. Stupid me. Just ignore more above post .
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Old 06-30-2008, 08:00 PM   #58
Waaah_Wah
Banned
Default Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by Colt556 View Post
Doh, double post due to lack of edit button. I thought that the animation was for reloading, not deployment. Stupid me. Just ignore more above post .
Heres the reloading animation:
WeGame Video


But wheres the part of him putting the missile in??
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Old 06-30-2008, 09:03 PM   #59
diesel14lars

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Default Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by Waaah_Wah View Post
But wheres the part of him putting the missile in??
Each missle has its own launcher i think, like an AT4 or a 66mm LAW


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Old 07-01-2008, 06:51 PM   #60
Waaah_Wah
Banned
Default Re: [Weapon] Knife and SRAW Predator animations

Quote:
Originally Posted by diesel14lars View Post
Each missle has its own launcher i think, like an AT4 or a 66mm LAW
Ahh I knew that:dummy:
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