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#11 |
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PR:BF2 Beta Test Team
![]() Join Date: Jan 2007
Location: Hallsberg, Sweden
Posts: 1,244
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Neatness!
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The language and concepts contained in this post are guaranteed not to cause eternal torment in the place where the guy with the horns and pointed stick conducts his business. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 |
![]() Join Date: Dec 2006
Location: Honolulu, Hawaii
Posts: 1,855
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Holy crap. Nice work, Chuc!
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#13 |
![]() Join Date: Jun 2008
Location: Chicago
Posts: 179
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Can u show what it looks like from the veiw of a different person.
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#14 |
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Assets Manager
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#15 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,197
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Not to be an ass but... What was wrong with the vanilla stab animation?
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#16 |
![]() Join Date: Sep 2007
Location: Frankfurt (Main)
Posts: 2,605
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If we just would get rid of those stupid idle animations.
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#17 |
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Assets Manager
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Nothing to be honest, its just that PR does need to continue the persuit of moving as far away from vbf2 as possible. The animations for the knife only took me a few hours so it was no biggie
Spec: They're gone, I have the guy clenching his fist now |
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#18 |
![]() Join Date: Jun 2008
Posts: 144
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How will the different stab animations work? Is one set to primary fire, and the other set to alt fire? Or does it auto-judge based on distance? I'm a little lost there.
Either way, you said that both versions do the same thing, so it doesn't really matter gameplaywise. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ZOCOM Squad Leader/Heavy Weapons Specialist ZOCOM is a 3 man team, looking for team play with eachother, and other people. If you see the ZOCOM squad ingame, and you've got VOIP and wanna pitch in to the squad, join up. "For me, love is knowing your target, putting them in your targeting reticle, and together achieving a singular purpose... against statistically long odds." - HK-47 |
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#19 |
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Assets Manager
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Well the Kabar and SA-80 bayonet slash, while the regular m9 bayonet stabs.
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#20 | |
![]() Join Date: Oct 2007
Location: San Antonio, TX
Posts: 1,038
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Quote:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Yay PR! |
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| Tags |
| animations, knife, predator, sraw, weapon |
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LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f316-2008/41475-weapon-knife-sraw-predator-animations.html
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