|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#101 |
![]() Join Date: Jun 2007
Posts: 1,835
|
^^ Good to hear, theres always good reasons why these things are hard to do. Regarding the floating players thing, whats the view distance on this map likely to be
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#102 |
|
Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
|
|
|
|
|
#103 |
![]() Join Date: Mar 2008
Location: Marbella (Spain)
Posts: 297
|
Really nice map... i belive this will be the most tactic map on project reality.
|
|
|
|
|
#104 |
![]() |
Very excited to play this one. Nice work.
|
|
|
|
|
#105 |
![]() Join Date: Mar 2008
Location: Copenhagen, Denmark
Posts: 805
|
I'm sorry to say this but I personelly don't like the cave thing.. Reminds me too much of games a la counterstrike. It's ok if there's only small chance of enemy contact in there...
|
|
Peace is that brief glorious moment in history when everybody stands around reloading
|
|
|
|
|
|
|
|
|
|
|
|
#106 |
![]() |
I disagree about the caves. Khana seems to have a guerrila warfare type feel to it, and it's something that we've really yet seen in PR.
I can imagine a squad walking past a cave and not checking it properly, and b being ambushed by a big brown bear to the delight of the insurgents. It looks considerably like it's real life setting, which i think is also an integral part considering this is a reality mod. I'm looking forward to seeing this, good job. CFox. |
|
Project Reality Videos
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#107 | |
![]() |
Quote:
Seriously though, i dont think it will be that bad. At least it wont be anything like CS. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics. |
||
|
|
|
|
#108 | |
|
Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
|
Quote:
Named changed...again...to Korengal Valley. Should be the last time. This is a real location which I was trying to base my map on. ![]()
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
||
|
|
Last edited by CodeRedFox; 06-20-2008 at 03:00 PM..
|
|
|
#109 |
|
PR Server Team
![]() |
I always think: 'What, a new map I haven't heard of yet?' when I see the new post icon.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#110 |
|
Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
|
LOL sorry, really its the last name change. I've been looking for a while and this one works great.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| afghanistan, korengal, map, northern, valley |
| Thread Tools | |
| Display Modes | |
|
|