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Old 06-05-2008, 11:48 AM   #21
D4rk_l0rdBR

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Default Re: Sneak peak - deployable 50cals

Nice one!


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Old 06-05-2008, 12:20 PM   #22
Smegburt_funkledink
Deputy Lead Tester (EU)
Project Reality Beta Tester

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Default Re: Sneak peak - deployable 50cals

Will the operator be able to 'duck' like on the mounted MG's on landys etc..?

Sounds like a silly question but he doesn't seem very protected by the sandbags.


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Old 06-05-2008, 12:24 PM   #23
WilhelmTell

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Default Re: Sneak peak - deployable 50cals

Quote:
Originally Posted by Oldirti View Post
So many good updates! Seriously, they mod is improving so much. I know i say this every time, but...This next patch is going to be the best thing ever!

-new maps
-new toys
-new factions
-new innovations

you guys deserve a medal.
I second this. Project Reality already is my favourite game. And it'S getting better and better.
But what new factions are you talking about ?


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Old 06-05-2008, 12:31 PM   #24
[R-DEV]Outlawz7
PR:BF2 Developer

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Default Re: Sneak peak - deployable 50cals

Need raised .50 cal and option to duck.

Besides that I just came @.@

\o/


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Old 06-05-2008, 12:33 PM   #25
Cyrax-Sektor

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Default Re: Sneak peak - deployable 50cals

Does anyone need complimentary bibs? I've found the need of these everytime I visited a DEV journal thread.

We've been crying for protection, and it's in the works.


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Yay PR!
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Old 06-05-2008, 12:41 PM   #26
[R-MOD]Spec
Forum Moderator

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Default Re: [Weapon/Asset] deployable 50cals

Quote:
But what new factions are you talking about ?
The devs and the community are working on:
US Army, Russia, Canada, Poland, Germany, Netherlands, Israel and probably even more.
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Old 06-05-2008, 01:13 PM   #27
Oldirti
Default Re: [Weapon/Asset] deployable 50cals

US army, for sure, but maybe the ones he's talking about might be in .85 they don't seem ready quite yet.


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Old 06-05-2008, 01:14 PM   #28
[R-MOD]Spec
Forum Moderator

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Default Re: [Weapon/Asset] deployable 50cals

Yes, ture. I just said whats being worked on. Some of them might be in 0.8 though.
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Old 06-05-2008, 01:24 PM   #29
Oldirti
Default Re: [Weapon/Asset] deployable 50cals

they all need maps, so i doubt any of them will be in.


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Old 06-05-2008, 01:30 PM   #30
cplgangster

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Default Re: [Weapon/Asset] deployable 50cals

stop spoiling our hope
that looks so so nice i hope to be gunning down the scores of enemy troops trying to attack my bunker soon.
that one looking at the left hand side of the soldier looks like he is posing for a camera shoot to say o look at how big my gun is.
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