|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#61 |
![]() Join Date: Jun 2005
Posts: 1,073
|
This is indeed excellent news. I would most certainly push the timer way up to anywhere from 3 to 5 minutes. With a time like that, a medic could spawn in at main base, take up transport to the sight of some major firefight and start reviving other players. Such a strategy would be crucial when tickets become low.
Though, instead of saying "Give Up" I would choose something more straightforward like "Death", "Submit" or something. Give Up could end up being misinterpreted as a means to quit the game itself. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Member of To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#62 |
|
PR Mapper Team
![]() |
"Forfeit Revive"?
Something that explicitly states what they are soing... give up is a bit general :P Not that its bad... once people know, they will know anyway... Upon release, just please, every forum goer, try to explain it to your squad... we do it well enough at the start, we get passed the annoying stage a bit quicker. :P |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#63 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
|
sweet
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#64 | |
![]() Join Date: Dec 2006
Location: Kernow, but now mostly London.
Posts: 1,164
|
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
#65 | |
|
PR Developer
![]() |
Quote:
| |
|
|
|
|
|
|
|
|
|
|
#66 |
|
Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
|
|
|
|
|
|
#67 |
![]() Join Date: Feb 2006
Location: US
Posts: 2,895
|
Still no scopes I see lol.
|
|
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus |
|
|
|
|
|
#68 |
|
Retired PR Developer
![]() |
|
|
Cheers!
egg To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#69 |
![]() Join Date: Jan 2008
Location: Los Angeles
Posts: 177
|
Great news here. But I would think that a critically wounded person could still have some sort of visual other than a black screen. Anyways great work! Keep it up!
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Perpetual peace is a futile dream." - General George S. Patton |
|
|
|
![]() |
| Tags |
| dynamics, gameplay, healing, medics |
| Thread Tools | |
| Display Modes | |
|
|