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#21 |
![]() Join Date: Jun 2006
Location: Utsunomiya
Posts: 1,432
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I used to play as a medic regularly, but as many people know, it is exceedingly difficult to be effective in PR >0.6, although still possible. This change is very welcome, and although the community will lose my squad leading [which they'll probably be happy about because I'm on constant male-PMS] they'll get my defrib love back
Is there a way to keep the initial arming time for the field dressings as they are in 0.75, but have the time between throws after the first reduced (the dressing reload time)? I find it somewhat excessive, to the point where I've been shot by a G3 and haven't had enough time to throw my dressings before bleeding to death. Either way, spectacular change, I'm very impressed! |
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#22 |
![]() Join Date: Jan 2008
Location: Helsinki
Posts: 97
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I wish that medics would be able to revive civilians. (which would count as capture - same as knifing) This would enable coalition forces to take down civvies in different way.
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#23 | |
![]() Join Date: Jun 2006
Location: Utsunomiya
Posts: 1,432
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#24 |
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Im loving it, dadadadada! *sings*
This is a desperately needed buff for the medic... I always waste my defibs and bandages for ppl stuck into the ground, and i still cant revive em, so that extra ammunition will rly be of use. |
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#25 |
![]() Join Date: May 2006
Posts: 2,148
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5 minutes spawn for the win!
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#26 |
![]() Join Date: Dec 2007
Location: Londinium
Posts: 151
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The most important thing I thought the medic needed was a damn scope!!!
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#27 | |
![]() Join Date: Mar 2007
Location: Bavaria
Posts: 97
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Quote:
Thanks for answering! | |
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#28 |
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Retired PR Developer
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wow....this will make my job so much easier!
I'll have so much free time that I won't know what to do with myself But with the lower health state after rezzing, will throwing a dressing down B4 reviving be considered an exploit? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#29 | |
![]() Join Date: May 2006
Posts: 2,148
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Dont forget you get an extra second for each death.. so if you have died 10 times you might as well wait 40 seconds before giving up. And if you've killed yourself you ain't gonna spawn for 60 seconds. | |
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#30 |
![]() Join Date: Feb 2007
Location: In your basement
Posts: 321
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This most likely isn't possible but would be very cool if someone was willing to put in the extra work:
It would be like in COD4, (not that I encourage that gameplay in PR) when shot you can go into a sort of last resort mode with your pistol pulled laying on the ground. In PR, you wouldn't have the pistol out but would be in physical pain. If the give up option was chosen, your character would end himself with his pistol. |
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2010 +3
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| dynamics, gameplay, healing, medics |
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