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#111 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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Hey guys for those who want to finish people, here's a notice.
One of the peace convnetions that many countries signed states that wounded enemy combatants will be treated in a diginified manner and given medical treatment for wounds. IN other words no stooping down to insurgents' level for the conventional armies! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#112 | |
![]() Join Date: Dec 2006
Posts: 3,143
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Quote:
Insurgents are not combatants if they do not have any applicable uniform of logo, ect. A combatant usually distinguish himself from civilians and carries arms openly. Not being a combatant denies the right to POW status/rights and may be shot. | |
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#113 |
![]() Join Date: Mar 2008
Location: Vancouver
Posts: 956
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Thats what they want you to think.
Geneva Convention Signees Honestly, can you imagine right after WW2 after seeing the concentration camps anyone being able to politically justify not ratifying a convention on the treatment of human beings? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR.NATO.P*Funk To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#114 |
![]() Join Date: Jun 2008
Posts: 35
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Back To Topic, I like the ideas, but heres another one. Why not have the ability to drag a downed friendly to a safer revive position??? And someone had the idea of reviving the enemy, GOOD IDEA!!!, but what if then they respawn instead of stand up. That way you can recieve points for a kill, and a revive, AND ARREST!!!!
*off topic* The Next update should include buttons for range talking and invechicle talking. Range can reach about maybe four block sectors, that way people not in squads can communicate. And for right now we could make it seem like garbeled radio transmition to the enemy. And vech channel so that if no one in your squad can help with a vech, someone else can join in and be helpful without having the time delay to react to text messages** anyone like the ieas, feel free to tweak also |
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#115 |
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Nice i like the change. If you need some seconds more you stay and you if not you give up
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#116 | |
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Deputy Lead Tester (EU)
![]() Join Date: Nov 2007
Location: Quang Tri Province
Posts: 5,661
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Quote:
Eventually you're gonna hear the term - Hardcoded. Meaning its not possible with the game engine. Dragging downed, inter squad VOIP ( i think you mean) & vehicle comms are hardcoded. Soz Chap. Try the search function too ^ | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
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#117 | |
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Programming Manager
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I don't think that's possible, but would be something to look after. | |
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#118 |
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Medics will like changes like this, there's much time to manage the situation. The "revive & heal" action is crucial, I hope the medic role will be less unattractive for a lof of players.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please, have patience... i'm a friggin italian To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. . Елена, Я тебя люблю. |
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#119 |
![]() Join Date: Oct 2007
Posts: 504
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Nice changes!
Also, how about being allowed to cal for a medic more than just twice?? |
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#120 | |
![]() Join Date: May 2007
Location: Trelleborg, Sweden
Posts: 96
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Quote:
And yes I agree it was thicker and lasted longer but it also started of being thick at ground level pretty quick and then got volume upwards. And NO I'm not referring to the insta smoke in vBF2 or other arcade shooters. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ~~ He flung himself upon his camel and rode madly off in all directions ~~ |
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| dynamics, gameplay, healing, medics |
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