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Old 04-26-2008, 09:12 PM   8 links from elsewhere to this Post. Click to view. #1
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Arrow [Static Model] New Afghanistan themed compound statics

Over the past month I have been (very) busy making a bunch of new statics for [R-DEV]Dr Rank's Sangin map which you can find a WIP topic of it here: http://www.realitymod.com/forum/f225...angin-wip.html

The main reason for this is because the current Afghan statics are not that realistic for the Sangin region, but mainly because of the scale of the map and the limitations we have with destructible buildings set by the engine the current ones we have just cant meet the needs of the map.

So here we have over 100 new statics objects that I have made that will give ranky and other mappers who may wish to use these statics a huge amount of flexibility in these statics to make compounds how ever they like

These also aint all of them, I've still got quite a few more bits to make, but this will give you a good idea of whats coming





















Some of the props you may recognize, this is because some of them are remakes of matt.b's prop statics which where part of the main statics, but these are separate objects that the mapper can put where ever he likes, how he likes

Hope you like them, cheers!


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Old 04-26-2008, 09:21 PM   #2
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"New Afghanistan themed compound statics"

Looks great


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Old 04-26-2008, 09:23 PM   #3
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Quote:
Originally Posted by [R-CON]GeZe View Post
"New Afghanistan themed compound statics"

Looks great
fixed


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Old 04-27-2008, 02:35 AM   #4
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Yea, they look very nice.
They are worth a news on bf-x.de...
I'm working then...
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Old 04-27-2008, 02:51 AM   #5

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Cool. Just keep the .8 stuff coming and i will be happy


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Old 04-27-2008, 03:02 AM   #6
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Looking good. one question, are these destructible as well? tbh, Im not a big fan of destructibles all over a map because like you said, the engine limitations. Was just wondering if these were destructible as well.

If they arent, theyd make a nice addition to large maps that cant very well consist of nothing but destructibles[as theyd quickly go over the limit].

Sorry if you said it in the post, Its late and Im tired. I just read something about the old destructibles and didnt know if that meant these were or werent :P


ZZZZZzzzzzZZZzzzzzz
Okita


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Old 04-27-2008, 03:12 AM   #7
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Nice im trying some mapping fore pr to but its hard respect what u guys do and the time u need to have fore it :P
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Old 04-27-2008, 03:26 AM   #8
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Good job! Any roofs or walls with parapets we can take cover behind? If so, screenies, please!


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Old 04-27-2008, 03:55 AM   #9

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About time we see those Afghanistan statics you guys have been talking about !

They look really good, got any reference images we could use to see how realistic they are ?


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Old 04-27-2008, 03:56 AM   #10

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Excellent.


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LinkBack to this Thread: http://www.realitymod.com/forum/f316-2008/38748-static-model-new-afghanistan-themed-compound-statics.html
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BF2¬(Battlefield 2 Mod¬) This thread Refback 05-03-2008 01:00 AM
Quartier Gnral de la [301] - PR 0.8 This thread Refback 05-01-2008 05:48 AM
Quartier Gnral de la [301] - PR 0.8 This thread Refback 04-29-2008 12:35 PM
BF2¬(Battlefield 2 Mod¬) This thread Refback 04-28-2008 07:26 AM
BF2¬(Battlefield 2 Mod¬) This thread Refback 04-28-2008 06:16 AM
BF2¬(Battlefield 2 Mod¬) This thread Refback 04-28-2008 06:14 AM
Battlefield 2, Battlefield 2142, Battlefield 3 This thread Refback 04-27-2008 07:41 AM
[Statics] New Afghanistan themed compound statics - Tactics & Teamwork Forums This thread Refback 04-27-2008 05:09 AM


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