Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2008
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack (50) Thread Tools Display Modes
Old 03-09-2008, 12:14 PM   #41

G.Drew's Avatar
Send a message via MSN to G.Drew
Default

couldnt edit my last post but i was thinking along the lines of both a day and a night version of this map (no APCs for both, etc)



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
G.Drew is offline
Old 03-09-2008, 12:16 PM   #42
PR Mapper Team

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default

Quote:
Originally Posted by G.Drew View Post
yknow what, it would be good if we had both the night and day maps in PR
not going to happen as thats 2x the space in the mod where we could use that space for another unique map.

We may in the future release day/night different versions along side the mod in a stand alone map pack which users can download.

Main reasons for this change is that we where having some problems with the night shaders again, mixed with no one playing the map since its "too dark", although that is very realistic for a night map...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is online now
Old 03-09-2008, 12:22 PM   #43

THE_BIG_ADDY's Avatar
Default

will miss the night

hope there will be a new night map !
city night map that would be great !

---SORRY FOR BAD ENGLISH
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
---
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
THE_BIG_ADDY is offline
Old 03-09-2008, 01:38 PM   #44
Supporting Member

Ablack77's Avatar
Default

A welcome change - good stuff guys, it's actually a very pretty looking map.

Quote:
Originally Posted by Rhino
map pack
w00t w00t w00t now your talking Rhino

There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
Ablack77 is offline
Old 03-09-2008, 01:58 PM   #45

crAck_sh0t's Avatar
Default

aww it was cool having a night map...

INGAmE NAME
- burghUK

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
crAck_sh0t is offline
Old 03-09-2008, 06:57 PM   #46

TexLax's Avatar
Default

reminds me of BFV for some reason...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
TexLax is offline
Old 03-09-2008, 07:27 PM   #47
Supporting Member

WeeGeez's Avatar
Default

Awww, I'm gonna miss my midnight strolls on a local game , the sounds and the moonlit sky, it really helped to relax me

Oh well, still a nice map this way...


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

BMW E30
In life there are no winners, only a'holes with Swiss Bank Accounts.
WeeGeez is offline
Old 03-09-2008, 08:38 PM   #48

D4rk_l0rdBR's Avatar
Default

Cool, if we will not have any more APC, what will be the available vehicles?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Proud leader of the clan
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
D4rk_l0rdBR is offline
Old 03-09-2008, 09:51 PM   3 links from elsewhere to this Post. Click to view. #49
PR Mapper Team

[R-DEV]Dr Rank's Avatar
Default

Quote:
Originally Posted by D4rk_l0rdBR View Post
Cool, if we will not have any more APC, what will be the available vehicles?
British:

2x Landrover (will repawn) - Qi Wang (British Main)
2x Landrover (won't respawn) - Supply Road
2x Rib (Boat) - Qi Wang
2x Supply Truck - Qi Wang

Chinese:

2x Nanjing (will repawn) - Chinese Main
2x Nanjing (won't repawn) - Munitions Dump
2x Rib - Island near Chinese Main
2x Supply Truck - Chinese Main

The map will fundamentally be about infantry combat. Its Ghost Train sized with only 6 cps and plenty of room around them to flank and manouver. Its effectively AASv1 so the action will be focused although you will still need to work hard to balance the assault against the defence, ensuring reinforcements are not intercepted. Hopefully this should ensure there is a good mixture of downtime and intense combat that rewards good squad level and overall teamwork.

I love infantry combat, and thats what this map was always designed to be about. Chatting to Fuzzhead the other night he suggested removing the apcs and cutting back on the transport vehicles to focus it more on the infantry and I thought it was a great idea. So get your knives polished and ready lads, this time you'll be able to see the whites of their eyes


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Dr Rank is offline
Last edited by [R-DEV]Dr Rank; 03-09-2008 at 10:30 PM..
Old 03-10-2008, 07:22 PM   #50

SGT.JOKER's Avatar
Send a message via AIM to SGT.JOKER
Default

and so the dev's said "LET THERE BE LIGHT!"

SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Riflemen, SAW Gunner, Grenaider.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
SGT.JOKER is offline
Closed Thread


Tags
conversion, day, map, maps, ming, time
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f316-2008/36467-map-bi-ming-day-time-conversion.html
Posted By For Type Date
Project Reality - Sortie du patch Client et Server v0.75 - Somua.com This thread Refback 04-13-2008 08:22 AM
FpsFocus.com This thread Refback 04-12-2008 02:18 PM
Project Reality 0.75 - :: Project Reality :: Russian Community :: This thread Refback 04-06-2008 08:11 AM
:: Project Reality Russian Community :: This thread Refback 04-03-2008 05:10 PM
Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads This thread Refback 04-02-2008 08:47 PM
Reality Brasil - Home This thread Refback 04-01-2008 04:46 PM
Reality Brasil - Home This thread Refback 03-25-2008 06:30 PM
- :: Project Reality :: Russian Community :: This thread Refback 03-25-2008 12:44 PM
Battlefield 2 This thread Refback 03-24-2008 10:51 AM
Project Reality mod for Battlefield 2 - Mod DB This thread Refback 03-21-2008 06:16 PM
Battlefield.fi This thread Refback 03-20-2008 10:03 PM
Project Reality v0.75 Client Patch and Server Update Released! - otstrel.ru This thread Refback 03-19-2008 04:39 PM
Project Reality - Sortie du patch Client et Server v0.75 - Somua.com This thread Refback 03-19-2008 11:18 AM
Russian Reality This thread Refback 03-18-2008 07:57 PM
PR 0.75 Lanado - BF2Brasil.com This thread Refback 03-18-2008 07:31 AM
Project Reality v0.75 Released - Total Gaming Network This thread Refback 03-18-2008 06:21 AM
Project Reality v0.75 Client Patch and Server Update Released! - otstrel.ru This thread Refback 03-17-2008 02:29 PM
BF2 - Project Reality v0.7 julkaistu (nyt v0.75) ? MuroBBS ? Plaza Post #0 Refback 03-17-2008 01:34 PM
Home of the British Desert Rats Clan: News This thread Refback 03-17-2008 10:32 AM
[Bienvenue sur Somua, communaut francophone de Battlefield 1942, Vietnam, 2 et 2142 !] This thread Refback 03-17-2008 09:31 AM
Total Battlefield 2 This thread Refback 03-17-2008 09:09 AM
Project Reality mod v0.75 for BF2 released today! - FreddysHouse This thread Pingback 03-17-2008 08:34 AM
BF2 - Project Reality v0.7 julkaistu (nyt v0.75) ? MuroBBS ? Plaza Post #0 Refback 03-17-2008 06:57 AM
BF2 - Project Reality v0.7 julkaistu (nyt v0.75) ? MuroBBS ? Plaza Post #0 Refback 03-17-2008 04:04 AM
Release Project Reality v0.75 Client Patch and Server Update Released! - Tactics & Teamwork Forums This thread Refback 03-17-2008 03:37 AM
Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads This thread Refback 03-15-2008 09:01 PM
Battlefield.fi This thread Refback 03-15-2008 02:23 PM
Battlefield.fi This thread Refback 03-14-2008 04:52 AM
[Maps] Bi Ming day time conversion - Tactics & Teamwork Forums This thread Refback 03-13-2008 10:23 AM
Battlefield 2142, Battlefield 2142 Downloads - Project Reality Update This thread Refback 03-12-2008 05:20 PM
Battlefield.fi This thread Refback 03-12-2008 11:27 AM
Battlefield.fi This thread Refback 03-11-2008 09:00 AM
Battlefield.fi This thread Refback 03-10-2008 07:05 PM
Battlefield.fi This thread Refback 03-10-2008 05:24 PM
Battlefield 2142, Battlefield 2142 Downloads - Project Reality Update This thread Refback 03-10-2008 04:35 PM
Battlefield.fi This thread Refback 03-10-2008 04:23 PM
BF-Games | Battlefield 2142 - Battlefield 2 - Battlefield 1942 & Battlefield Vietnam Community This thread Refback 03-10-2008 08:21 AM
Battlefield 2 This thread Refback 03-09-2008 10:24 PM
Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads This thread Refback 03-09-2008 01:01 PM
BF-Games | Battlefield 2142 - Battlefield 2 - Battlefield 1942 & Battlefield Vietnam Community This thread Refback 03-09-2008 12:55 PM
BF-Games | Battlefield 2142 - Battlefield 2 - Battlefield 1942 & Battlefield Vietnam Community This thread Refback 03-09-2008 12:14 PM
Battlefield 2, Battlefield 2142, Battlefield 3 This thread Refback 03-09-2008 08:20 AM
BF2¬(Battlefield 2 Mod¬) This thread Refback 03-09-2008 06:19 AM
BF2¬(Battlefield 2 Mod¬) This thread Refback 03-09-2008 06:18 AM
BF2¬(Battlefield 2 Mod¬) This thread Refback 03-09-2008 06:09 AM
Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads This thread Refback 03-08-2008 11:50 PM
Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads This thread Refback 03-08-2008 07:56 PM
-[MG]-View topic - PR Development Journal This thread Refback 03-08-2008 07:11 PM
[Map - Updated] Bi Ming day time conversion - Tactics & Teamwork Forums This thread Refback 03-08-2008 06:35 PM
[Map - Updated] Bi Ming day time conversion - Tactical Gamer This thread Refback 03-08-2008 06:04 PM


All times are GMT -4. The time now is 03:01 PM.


Powered by: vBulletin. ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2010, Project Reality.