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Old 04-11-2008, 04:04 PM   #191
Scot
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OOOOOOOOOOOOOOOOOOOOOH! now im REALLY excited!


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Old 04-11-2008, 04:20 PM   #192
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Quote:
Originally Posted by [R-DEV]Dr Rank View Post
Most of my recent work has been on something else which you'll be hearing all about VERY soon
Lol stop teasing
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Old 04-11-2008, 06:53 PM   #193
[R-DEV]dbzao
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Will be something related to this:

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Old 04-11-2008, 07:08 PM   #194
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Uhh.. Barracuda
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Old 04-11-2008, 07:12 PM   #195
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Quote:
Originally Posted by [R-DEV]Dr Rank View Post
hehe, you'll have to be patient I'm afraid, I'll get a few more up when the area's are ready to be shown. Most of my recent work has been on something else which you'll be hearing all about VERY soon
all right, mate


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الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر [FONT="Century Gothic"]proud to be a Middle-East urban combat player[/FONT]
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Old 04-11-2008, 08:36 PM   #196
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Wait... "Operation Barracuda" rings a bell.
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Old 04-12-2008, 10:46 AM   #197
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Looking forward to play this map =)

Some PR v.605 test videos
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Old 04-20-2008, 06:01 AM   #198
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wow. really true to the pics. looks awesome and pretty. aside from the walls it doesn't look like there is going to be much cover. kind of like that tiny grassland insurgent map (i forget the name)


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ingame: Maxwell_Q_Klinger
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Old 04-20-2008, 07:46 AM   #199
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Quote:
Originally Posted by zephyr89s View Post
wow. really true to the pics. looks awesome and pretty. aside from the walls it doesn't look like there is going to be much cover. kind of like that tiny grassland insurgent map (i forget the name)
You'll be able to hide in the grass (because the grass is overgrowth not undergrowth), the shrublines, the ditches, trenches, hedgelines, walls in some of the fields, and a massive number of compounds. So yeah, they'll be plenty of places to take cover, as well as some more exposed areas which you can avoid as infantry by sticking to the hedgerows, trenches etc.


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Old 04-20-2008, 08:25 AM   #200
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Rank will this be in 0.8?


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