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Old 03-03-2008, 08:50 PM   #91
[R-CON]creepin
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wow, scimitar in the water beeing loud....


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TAP DAT ASS.
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Old 03-03-2008, 11:24 PM   #92
llPANCHOll
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Firstly... I understand that since the grass is drawn as overgrowth, the armor will not be able to see through it like other maps??

and secondly.. hope we will be seeing plenty of HILUX pickups to get around with as insurgents..



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Old 03-04-2008, 08:36 AM   #93
Technoelite

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well with this being kasharen sized we will need 3 merlins liek in kahsahrn but the problem with it is that we probably get noob using them who cant actually fly then it would leaev most of use walking around for ages. So hopefully more landies plze to god


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Old 03-04-2008, 08:40 AM   #94
Technoelite

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by the way to all the guys sayign no a10 u will need it if the talbain are smart enought just to dislodge them liek in real life, in afganistain it is down to skill and friepower ( a hell of alot) to push the taliabn out of postions


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Old 03-04-2008, 10:30 AM   #95
xseeyax

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Really REALLY Good map dude. This is the map I've been waiting for. Looks great, keep up the great work.

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Old 03-04-2008, 10:31 AM   #96
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I can tell this is going to need a lot of teamwork and attack planning to win this map, its going to be awesome.

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Old 03-04-2008, 11:34 AM   #97
Expendable Grunt

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Needs mortars.


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Old 03-04-2008, 12:31 PM   #98
[R-MOD]KP
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Needs less double posting and a bit of spelling correction.

Sorry, just had to say it.

Now, will we have mortars in .8? And how many caches will there be?


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Old 03-04-2008, 03:50 PM   #99
Ghost1800

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*hopes for at least 3 times as many possible cache sites*
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Old 03-04-2008, 04:21 PM   #100
[uBp]Irish

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3merlins..
2x (maybe only one) Apache
2x Challengers
2x Scimitars/Warriors
10+x Landrovers (gotta have your basic transport)



insurgents should have atleast 15+ trucks scattered across this map and loads of caches and spawn points.



more rpgs


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