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#41 |
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PR Server Team
![]() Join Date: Dec 2006
Posts: 13,249
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Now learn to UV and import, and you're the new god of PR!
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#42 |
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Getting better and better every day
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#43 |
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PR Mapper Team
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I've already unwrapped and imported many other statics than this, I could in fact import models before I could unwrap / model them well
I'm just showing off this one as its by far the most complicated model I'm going to be undertaking for some time hehe. |
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Last edited by [R-DEV]Rhino; 02-27-2008 at 07:06 PM..
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#44 |
![]() Join Date: Feb 2008
Posts: 93
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nice
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#45 |
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PR Mapper Team
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small update for you guys, been working on the "hook" mainly, all thats really left now is to add lots and lots of detail, then of course texture and import it
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#46 |
![]() Join Date: Jun 2007
Location: Bat Country
Posts: 205
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Looking very sweet Rhino
Just curious what sort of tri and poly count will this end up having? (ball park figure) Also what is the max amount that is suitable for PR statics? |
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There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. |
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#47 | |
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PR Mapper Team
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Quote:
max poly count really in the end comes down to what kinda model your making, thou there is a max that you are limited too, thou cant remember the figure off the top of my head. | |
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#48 |
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PR Community Faction Lead
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 3,622
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Looking cool rhino. Should we be expecting hazard-warning yellow for its color?
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#49 |
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PR Mapper Team
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#50 |
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i want it orange!!
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| Tags |
| container, crane, handling, model, static, statics |
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