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| v0.97 Coop & Singleplayer Suggestions and feedback pertaining to Project Reality Single Player. |
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#1 |
![]() Join Date: Apr 2009
Posts: 26
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Do you know if we will still be able to play the current PRSP version along with the announced PR new release?
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"War is like hunting. But at war the rabbit fires back." Brigadier General Charles DE GAULLE
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#2 |
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Banned
![]() Join Date: Apr 2009
Location: California
Posts: 228
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Hello Fact(n)!
Welcome to the PR Forums! I believe this thread will answer your questions.... http://www.realitymod.com/forum/f12-...h-release.html Good luck! Roland |
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#3 |
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@SgtDad
Having luck won't help to find the answer there at all... |
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#4 |
![]() Join Date: Jun 2009
Location: Birmingham
Posts: 35
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I think it should be OK to go but i also think that the game will not alter to most of prmp's changes. Correct me if i'm wrong
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#5 |
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PR:BF2 Developer
![]() Join Date: May 2007
Location: Seattle
Posts: 1,170
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#6 |
![]() Join Date: Jun 2009
Location: Birmingham
Posts: 35
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To be safe you could always make a backup of your 0.85 and change the PRSP client/serverarchive files to the 0.85 version, thats if you want the 0.86 patch for mp too
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#7 |
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If you've got enough HDD space you can do "double" installs - copy the existing pr rename copy folder to pr0856, the prsp to prsp0856 - now install pr patch 0.860 - when released prsp0860...you sure have to fix the archive.cons and shortcuts too...
That way i had 4 different versions MP and SP playable the same time...plus one SP for hotfix testing...with my BF2 folder being around 70GB |
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Last edited by gomimin; 06-19-2009 at 12:14 PM..
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#8 | |
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Acelondoner was asking in PR General Dicussion
Quote:
Dan The hard ( but safe) way Part1 rename pr folder to pr086, change existing shortcuts point to pr086, then get pr 0.856 and install it, then PRSP 0.856 best is Non Installer with Hotfixes: Battlefield-Basis© Community | Downloads: Project Reality SP - v0.85 Non Installer Full (~404 MB) - now the hardest part: rename pr to pr085, rename pr_sp to pr_sp_085 That way it's easier when PRSP0.87 is out) Part2 then you have to edit pr_sp_085 clientarchives.con and pr_sp_085 serverarchives.con to make it link to pr085 folder instead pr folder. Also you have to edit the init.con and the desktop shortcuts. If you consider to go the hard way i'll post those edited files for you while you work your way through Part1 - just tell me to do so | |
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Last edited by gomimin; 09-01-2009 at 02:35 AM..
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#9 |
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init.con
Code:
bf2Engine.playMovie ../pr085/movies/bss_intro.bik 1 bf2Engine.playMovie ../pr085/movies/PR_intro.bik 1 Code:
var v_ex fileManager.fileExists shaders_client_pr.zip -> v_ex if v_ex == 1 fileManager.deleteFile shaders_client_pr.zip endIf fileManager.copyFile shaders_client.zip shaders_client_pr.zip fileManager.mountArchive menu/Menu_client.zip Menu fileManager.mountArchive ../pr085/Common_client.zip Common fileManager.mountArchive ../pr085/objects/Objects_client.zip Objects fileManager.mountArchive ../pr085/menu/Menu_client.zip Menu fileManager.mountArchive ../pr085/menu/Fonts_client.zip Fonts fileManager.mountArchive ../pr085/shaders_client_pr.zip Shaders fileManager.mountArchive ../bf2/Objects_client.zip Objects fileManager.mountArchive ../bf2/Common_client.zip Common fileManager.mountArchive ../bf2/Menu_client.zip Menu fileManager.mountArchive ../bf2/Fonts_client.zip Fonts fileManager.mountArchive ../bf2/shaders_client.zip Shaders Code:
fileManager.mountArchive menu/Menu_server.zip Menu fileManager.mountArchive objects/Objects_server.zip Objects fileManager.mountArchive ../pr085/objects/Objects_server.zip Objects fileManager.mountArchive ../pr085/menu/Menu_server.zip Menu fileManager.mountArchive ../pr085/Common_server.zip Common fileManager.mountArchive ../bf2/Objects_server.zip Objects fileManager.mountArchive ../bf2/Menu_server.zip Menu fileManager.mountArchive ../bf2/Common_server.zip Common Code:
PR086 Target: "C:\Program Files\EA GAMES\Battlefield 2\mods\pr086\pr.exe" +modPath mods/pr086 Run in: "C:\Program Files\EA GAMES\Battlefield 2\mods\pr086" PR085 Target: "C:\Program Files\EA GAMES\Battlefield 2\BF2.exe" +modPath mods/pr_sp_085 +menu 1 +fullscreen 1 Run in: "C:\Program Files\EA GAMES\Battlefield 2" pr_sp_085 Target: "J:\Programme\EA GAMES\Battlefield 2\BF2.exe" +modPath mods/pr_sp_085 +menu 1 +fullscreen 1 Run in: "C:\Program Files\EA GAMES\Battlefield 2" |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "What's small, dark and knocking at the door? ...The future of humanity." -Bruce Sterling Are we talking bout Bots?!? - gomimin |
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Last edited by gomimin; 09-01-2009 at 02:07 AM..
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#10 |
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If you are going to play MP too you should rename pr086 back to pr ( and shortcuts) for updating with 0.874 (tonight?)
You still can play SP too when you have pr0856 MP and SP...till 0.874 PRSP is released |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "What's small, dark and knocking at the door? ...The future of humanity." -Bruce Sterling Are we talking bout Bots?!? - gomimin |
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| Tags |
| 085, 086, compatibility, prsp |
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