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Old 12-11-2008, 02:40 PM   #11
DeltaFart

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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

I say we make a BHD Ramiel type map, the only objectives are 2 downed blackhawks, and maybe a building with a group of stranded soldiers.
USA gets
3 HMMWVs
1 MH6
1 MH60
2-3 Strykers.
Then we get a load of guys in the server, so we can reanact the movie


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Biggest time killer :P

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Old 12-11-2008, 05:02 PM   #12
McBumLuv

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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Love it, gonna have to try this out with you

BTW, did you use Hamachi, I'm guessing? I'd love to try it out, you'll just have to guide me through it though when I do.


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Old 12-11-2008, 11:16 PM   #13
Pariel
Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Quote:
Originally Posted by DeltaFart View Post
I say we make a BHD Ramiel type map, the only objectives are 2 downed blackhawks, and maybe a building with a group of stranded soldiers.
USA gets
3 HMMWVs
1 MH6
1 MH60
2-3 Strykers.
Then we get a load of guys in the server, so we can reanact the movie
Interesting thought to add: any way to cause the first two shot down BHs to become new flags?

I feel like it's unlikely, but that would be really neat. Pay a bit of tribute to Shugart and Gordon.
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Old 12-12-2008, 08:29 AM   #14
Outlaw22
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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Quote:
Originally Posted by [R-COM]VoXiNaTiOn View Post
If you ever fancy doing this then give us a PM and we'll organise a date and see how long we can last .
Yea will do when I have more time thanks.
Quote:
It was Ramiel with bot difficulty at its lowest, were gunna up it allot tonight if we play.
Your not going to get a very good experience with a low setting for the bot difficulty you will need to crank it up to 0.9... bots will be very dumb otherwise.... I've coded it so that 0.9 is the optimal setting.


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Old 12-12-2008, 09:33 AM   #15
stozzcheese

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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

haha nice! i did this in basrah 32 with a friend. i went spec ops and he went sniper. we rushed to the hotel roof downtown via landy and i grabbed the .50 cal on the roof(not there in MP PR =p) and we held them off getting loads of kills, we had to suicide coz we ran out of ammo =p


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smee for [R-CON]
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Old 12-12-2008, 09:51 AM   #16
Outlaw22
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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Quote:
i did this in basrah 32
Don't you mean AlBasrah Province 64


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Old 12-12-2008, 12:50 PM   #17
VoXiNaTiOn
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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

We tried it again last night with bot difficulty on 30 and the amount of bots upped to 40, with Me, DK, VoxFree, Scot and Robbi. It went pretty well but we are definitely going to up the difficulty next time.

We tried it as insurgents as well, god they are useless against 40 US soldiers.


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Old 12-12-2008, 12:59 PM   #18
Scot
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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Basrah. Me and Eddie, Thermis and Robbi. 2 Apaches. Ownage.


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Old 12-12-2008, 01:14 PM   #19
Outlaw22
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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Quote:
Originally Posted by [R-COM]VoXiNaTiOn View Post
We tried it again last night with bot difficulty on 30 and the amount of bots upped to 40, with Me, DK, VoxFree, Scot and Robbi. It went pretty well but we are definitely going to up the difficulty next time.

We tried it as insurgents as well, god they are useless against 40 US soldiers.
Like I said you need it on 90, 30 is for whimps and is less than vBF2


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Old 12-12-2008, 01:57 PM   #20
[R-DEV]Outlawz7
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Default Re: [JPEG Heavy] Using PRSP as Zombie Mod

Hmm does the difficulty setting do anything to the behavior of the bots aside from everyone headshoting each other while walking and grenadiers sending 203s through a 30x30cm window at 400m?


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