project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Feedback > Coop & Singleplayer
22 Jan 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Coop & Singleplayer Suggestions and feedback pertaining to Project Reality Single Player.

Reply
 
LinkBack Thread Tools Display Modes
Old 06-09-2016, 03:28 PM   #1
reddog0000

reddog0000's Avatar
Default OMG please lighten up some of the maps ....

Now I know some young pups love hunting in the dark or half light, but this old dog finds some maps almost impossible to play ...

It's bad enough that the I have to avoid heavy tree maps, due to perfect X-ray vision of the AI, but now even in built up areas I cannot see s#### most of the time.

So just from memory ..

Assault on Grozny - too dark
Assault on Mestia - dim and too many trees
Fools road - tree paradise
Dragon Fly - a bit dim
Tad Sae Offensive - wtf
Vadso City - too dim

Oh and don't get me started on the 'new' mortars from god [or whoever ] - damn it, make then configurable...

So I end up mainly on urban maps

What's a dog to do around here ...

woof
reddog0000 is offline Reply With Quote
Old 06-09-2016, 04:04 PM   #2
[R-CON]Fastjack
PR:BF2 Contributor

[R-CON]Fastjack's Avatar
Default Re: OMG please lighten up some of the maps ....

You really think the devs would change the lightning because its to dark in CO-OP?
You have in mind that this would also change the MULTIPLAYER?
[R-CON]Fastjack is online now Reply With Quote
Old 06-09-2016, 04:45 PM   #3
Gerfand

Gerfand's Avatar
Default Re: OMG please lighten up some of the maps ....

not really, but would make new player not well prepared for deployment
Gerfand is offline Reply With Quote
Old 06-09-2016, 06:08 PM   #4
reddog0000

reddog0000's Avatar
Default Re: OMG please lighten up some of the maps ....

Of course its the maps that are dark -- it does not matter if coop or multi.

If you play multi then all players has same darkness - but when playing coop / single player its only us dogs who cannot see ....

Some one posted on another forum that in some maps only a sky box needs changing, maybe, so if it's possible then maybe a few official 'brighter sky box' map options be added ..

As all the assets are already downloaded that should be 'easy'

Maybe ...

woof
reddog0000 is offline Reply With Quote
Old 06-09-2016, 06:54 PM   #5
[R-CON]Fastjack
PR:BF2 Contributor

[R-CON]Fastjack's Avatar
Default Re: OMG please lighten up some of the maps ....

You play only SP and never deployment or coop online?
If you play only SP you should modify your maps by your own.

The map options you want aren't really possible i believe.
The only way i know that the pr devs use for different daylight settings in a map is via gamelayer
(16/32/64).
Those maps are really big because some of them have a secondary terraindata.raw for night/dark maps
and multiple init_xxx.cons and sky.cons.
All that is controlled by the layer you load (16/32/64).
[R-CON]Fastjack is online now Reply With Quote
Old 06-09-2016, 06:56 PM   #6
PLODDITHANLEY
Supporting Member
Default Re: OMG please lighten up some of the maps ....

I am an admin in a COOP server, any map with alot of trees we avoid as unless the bots are set on very easy it is too hard to be fun. All the maps on your list except Vadso we don't run, unless people specifically ask for them.

I have had the case when playing with a mate who uses a fairly old laptop that he sees very little in the dark but on my monitor it's fine. Try using someone else's monitor to see if it improves, switch up brightens and fiddle with gamma settings.

PLODDITHANLEY is offline Reply With Quote
Old 06-10-2016, 07:48 AM   #7
reddog0000

reddog0000's Avatar
Default Re: OMG please lighten up some of the maps ....

Quote:
Originally Posted by PLODDITHANLEY View Post
I am an admin in a COOP server, any map with alot of trees we avoid as unless the bots are set on very easy it is too hard to be fun. All the maps on your list except Vadso we don't run, unless people specifically ask for them.

I have had the case when playing with a mate who uses a fairly old laptop that he sees very little in the dark but on my monitor it's fine. Try using someone else's monitor to see if it improves, switch up brightens and fiddle with gamma settings.
PLOD : you have confirmed I'm not the only dog having issues ...

I only play maps with 90 or 80 difficulty setting and loads of AI so trees are a no no.

I have in the past 'fiddled' with monitor settings but that's a pain as it's map specific and I have no way of saving them so back to the desktop and yeeecck ...

Quote:
Originally Posted by Fastjack View Post
You play only SP and never deployment or coop online?
If you play only SP you should modify your maps by your own.

Fastjack : interesting - do you mean that it's possible to 'mod' a map if it's only single player and there would be no online punk buster issues ?

I'm not sure if there are any 'non online' maps --- how would I know ?

woof
reddog0000 is offline Reply With Quote
Old 06-10-2016, 03:11 PM   #8
[R-CON]Fastjack
PR:BF2 Contributor

[R-CON]Fastjack's Avatar
Default Re: OMG please lighten up some of the maps ....

Quote:
do you mean that it's possible to 'mod' a map if it's only single player and there would be no online punk buster issues ?
No, Sir.

But you can clone and rename a map, making your changes and put that into your PR level folder.
Only requirement is that the clone have a different name so it can coexist with the original map in the same place. That wouldn't touch anything and you get no PB issues.

There existing some rexman tools here, to rename a map (look around here in the modding forum).

If you have more questions, feel free to ask.
[R-CON]Fastjack is online now Reply With Quote
Old 06-11-2016, 08:08 AM   #9
reddog0000

reddog0000's Avatar
Default Re: OMG please lighten up some of the maps ....

Quote:
Originally Posted by Fastjack View Post
No, Sir.

But you can clone and rename a map, making your changes and put that into your PR level folder.
Only requirement is that the clone have a different name so it can coexist with the original map in the same place. That wouldn't touch anything and you get no PB issues.

There existing some rexman tools here, to rename a map (look around here in the modding forum).

If you have more questions, feel free to ask.
Ohhh ... I did not know you could rename / add maps with no punkbuster issues etc

I'll look into Rexman etc

Thanks,

woof
reddog0000 is offline Reply With Quote
Old 06-11-2016, 08:31 AM   #10
reddog0000

reddog0000's Avatar
Default Re: OMG please lighten up some of the maps ....

FastJack -
I just downloaded a map from the modding forum - test_airfield - then un-tar-ed it into :
C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels\test_airfield

So this dir contains client.zip etc as expected.

I run up PR start coop - local but do not see the map ---

Any idea on how I can load the map ?

woof

SOLVED EDIT --- "... maps aren't Co-Op maps, they will show up in Deployment -> Create Local."
reddog0000 is offline
Last edited by reddog0000; 06-11-2016 at 08:39 AM.. Reason: idiot
Reply With Quote
Reply


Tags
lighten, maps, omg
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 07:59 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.